Portal ARG Post Mortem + New Tutorial
I finally found time again to write a new tutorial, on Eastern of all days. The new tutorial is about Texture Optimization and talks about lowering the memory footprint of your 2D assets in the UE3/UDK. I intend to finally go over the 3 material tutorials whenever I find time again, as those are desperately in need of an update.
I also wrote up a post mortem on the things we did for the Portal 2 ARG/Potato Sack. There is quite a big section in it about the level we did.
Now that I finally have near unlimited bandwidth and diskspace on this server I was thinking if I could perhaps extend my site somehow. If anyone has ideas let me know via mail, Facebook, Twitter, IRC, whatever!