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LEVEL DESIGN


Clients/Employers


(Displayed logos and names are trademarks or registered trademarks of their respective companies.)


UNREAL ENGINE DEVELOPMENT ASSISTANCE

  • I have 15 years of experience with the Unreal Engine. I focus on everything to do with content creation.
  • I have extensive experience with Unreal Engine 1, 2, 3, 4, including mobile.
  • Past clients include Digital Extremes, Epic Games, Webzen, Playlogic, Streamline Studios, Kinestetic Games, Toxic Games, Plastic Piranha
  • I can assist the production of your game by creating, designing content, optimizing, and polishing content.
    • Level Design.
    • Environment Art and Asset Creation.
    • Lighting.
    • Advanced Materials.
    • Kismet Gameplay Scripting.
    • Particle and Special FX.
  • I offer advice and assistance in starting up the production of your game in the Unreal Engine and getting it up to speed as fast possible, as efficient as possible.
  • Polish and optimization work. I can look over the produced content and bump up its quality and perfomance, as well as guide your team in the technically correct use of using the Unreal Engine.
  • I work incredibly fast. I know exactly how to get that what you are after out of the Unreal Engine, in as little time as possible.




  • UNREAL ENGINE WORKSHOPS AND TRAINING SESSIONS

  • Provided it is within Europe, I offer on-location Unreal Engine training and lectures to schools and companies.
  • One day, or several weeks long. Anything goes.
  • I will teach you the engine faster and more in depth than anyone else can.
  • Past clients include the studios Playlogic, Starbreeze, and VStep, and the educations Playground Squad, FutureGames, The Garden, University of Gotland, University of Stockholm, University of Kortrijk.

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