My schedule is booked completely full until at least Spring 2016 and I am therefore unfortunately unable to take in any additional work at this point.
Unreal Engine Development Assistance
I have 16 years of experience with the Unreal Engine. I focus on everything to do with environment content creation.
I have extensive experience with Unreal Engine 1, 2, 3, 4 including mobile.
Past clients include Digital Extremes, Epic Games, Webzen, Playlogic, Streamline Studios, Kinestetic Games, Toxic Games, Plastic Piranha and so on.
I can assist the production of your game by creating, designing content, optimizing, advising on, and polishing content.
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Level Design.
Environment Art and Asset Creation.
Lighting.
Advanced Materials.
Kismet/Blueprint Gameplay Scripting.
Particle and Special FX.
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I offer advice and assistance in starting up the production of your game in the Unreal Engine and getting it up to speed as fast possible, as efficient as possible.
Polish and optimization work. I can look over the produced content and bump up its quality and performance, as well as guide your team in the technically correct use of using the Unreal Engine.
I work incredibly fast. I know exactly how to get that what you are after out of the Unreal Engine, in as little time as possible.
Portfolio – And you can reach me at me@Hourences.com.
Unreal Engine Workshops and Training Sessions
Provided it is within Europe, I offer on-location Unreal Engine training and lectures to schools and companies.
One day, or several weeks long. Anything goes.
I am available for one-to-one training. I will teach you the engine faster and more in depth than anyone else can.
Past clients include the studios Playlogic, Starbreeze, and VStep, and the educations Playground Squad, FutureGames, The Garden, University of Gotland, University of Stockholm.
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I think it’s probably the single most useful piece of training I’ve done – to have an expert just dealing with my questions and queries was absolutely invaluable as was just watching someone work who really knows the editor – quite a lof of the most useful things I learned were things I didn’t know I didn’t know!
Simon Booth – Teacher at William Howard School – United Kingdom
Teaches you alot of tips and tricks that you cannot find anywhere else. Helps with hard questions on the spot, judges your work and gives solid feedback.
Sander “ZixXer” Vereecken – Student – The Netherlands
Hourences’ lessons are a turbo charged jump start from an experienced UDK veteran, It would have taken me months or years to learn what Hourences taught me in a few days!
James Che – Senior Animator at Sony Computer Entertainment America Santa Montica – USA
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Check out my portfolio for more details on my work, and feel free to get in touch with me@Hourences.com to discuss the possibilities.