Snippets 2
Simply copy-paste these snippets into an Unreal Engine 3 level or Kismet. Follow any special instructions carefully or these snippets may not function correctly.
Always follow the right order or it may not function correctly. Note that not all snippets have both a level and a kismet part.
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BASIC CUTSCENE | ||
• Description : Basic cutscene that utilizes one camera, fades in and out, and triggers an event along the way. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=CameraActor Name=CameraActor_0 Archetype=CameraActor'Engine.Default__CameraActor' Begin Object Class=DrawFrustumComponent Name=DrawFrust0 ObjName=DrawFrustumComponent_0 Archetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0' FrustumAspectRatio=1.777778 FrustumStartDist=10.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="DrawFrustumComponent_0" ObjectArchetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0' End Object Begin Object Class=StaticMeshComponent Name=CamMesh0 ObjName=StaticMeshComponent_19 Archetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0' StaticMesh=StaticMesh'EditorMeshes.MatineeCam_SM' LightingChannels=(bInitialized=True,Dynamic=True) Name="StaticMeshComponent_19" ObjectArchetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0' End Object DrawFrustum=DrawFrustumComponent'DrawFrustumComponent_0' MeshComp=StaticMeshComponent'StaticMeshComponent_19' Components(0)=StaticMeshComponent'StaticMeshComponent_19' Components(1)=DrawFrustumComponent'DrawFrustumComponent_0' CreationTime=6373.789063 Tag="CameraActor" Location=(X=-730.739624,Y=58.181641,Z=326.099731) Name="CameraActor_0" ObjectArchetype=CameraActor'Engine.Default__CameraActor' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=SimpleCutscene Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqVar_Player Name=SeqVar_Player_2 ObjName=SeqVar_Player_2 Archetype=SeqVar_Player'Engine.Default__SeqVar_Player' ObjInstanceVersion=1 ParentSequence=Sequence'SimpleCutscene' ObjPosX=352 ObjPosY=680 DrawWidth=32 DrawHeight=32 Name="SeqVar_Player_2" ObjectArchetype=SeqVar_Player'Engine.Default__SeqVar_Player' End Object Begin Object Class=SeqAct_ToggleCinematicMode Name=SeqAct_ToggleCinematicMode_0 ObjName=SeqAct_ToggleCinematicMode_0 Archetype=SeqAct_ToggleCinematicMode'Engine.Default__SeqAct_ToggleCinematicMode' InputLinks(0)=(DrawY=581) InputLinks(1)=(DrawY=602) InputLinks(2)=(DrawY=623) OutputLinks(0)=(DrawY=602) VariableLinks(0)=(LinkedVariables=(SeqVar_Player'SeqVar_Player_2'),DrawX=417) ObjInstanceVersion=1 ParentSequence=Sequence'SimpleCutscene' ObjPosX=336 ObjPosY=544 DrawWidth=163 DrawHeight=109 Name="SeqAct_ToggleCinematicMode_0" ObjectArchetype=SeqAct_ToggleCinematicMode'Engine.Default__SeqAct_ToggleCinematicMode' End Object Begin Object Class=SeqAct_Log Name=SeqAct_Log_2 ObjName=SeqAct_Log_2 Archetype=SeqAct_Log'Engine.Default__SeqAct_Log' InputLinks(0)=(DrawY=378) OutputLinks(0)=(DrawY=378) VariableLinks(5)=(DrawX=598) ObjInstanceVersion=2 ParentSequence=Sequence'SimpleCutscene' ObjPosX=560 ObjPosY=344 ObjComment="Cutscene is halfway!" DrawWidth=76 DrawHeight=61 Name="SeqAct_Log_2" ObjectArchetype=SeqAct_Log'Engine.Default__SeqAct_Log' End Object Begin Object Class=InterpData Name=InterpData_2 ObjName=InterpData_2 Archetype=InterpData'Engine.Default__InterpData' ObjInstanceVersion=1 ObjPosX=152 ObjPosY=680 DrawWidth=32 DrawHeight=32 Name="InterpData_2" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_2 ObjName=SeqAct_Interp_2 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' ObjInstanceVersion=1 ObjPosX=152 ObjPosY=480 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_2" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=InterpGroupInstDirector Name=InterpGroupInstDirector_0 ObjName=InterpGroupInstDirector_0 Archetype=InterpGroupInstDirector'Engine.Default__InterpGroupInstDirector' Begin Object Class=InterpTrackInstDirector Name=InterpTrackInstDirector_0 ObjName=InterpTrackInstDirector_0 Archetype=InterpTrackInstDirector'Engine.Default__InterpTrackInstDirector' Name="InterpTrackInstDirector_0" ObjectArchetype=InterpTrackInstDirector'Engine.Default__InterpTrackInstDirector' End Object Begin Object Class=InterpTrackInstFade Name=InterpTrackInstFade_0 ObjName=InterpTrackInstFade_0 Archetype=InterpTrackInstFade'Engine.Default__InterpTrackInstFade' Name="InterpTrackInstFade_0" ObjectArchetype=InterpTrackInstFade'Engine.Default__InterpTrackInstFade' End Object Begin Object Class=InterpTrackInstEvent Name=InterpTrackInstEvent_0 ObjName=InterpTrackInstEvent_0 Archetype=InterpTrackInstEvent'Engine.Default__InterpTrackInstEvent' LastUpdatePosition=5.000000 Name="InterpTrackInstEvent_0" ObjectArchetype=InterpTrackInstEvent'Engine.Default__InterpTrackInstEvent' End Object Group=InterpGroupDirector'InterpGroupDirector_0' Name="InterpGroupInstDirector_0" ObjectArchetype=InterpGroupInstDirector'Engine.Default__InterpGroupInstDirector' End Object Begin Object Class=InterpGroupInst Name=InterpGroupInst_23 ObjName=InterpGroupInst_23 Archetype=InterpGroupInst'Engine.Default__InterpGroupInst' Begin Object Class=InterpTrackInstMove Name=InterpTrackInstMove_10 ObjName=InterpTrackInstMove_10 Archetype=InterpTrackInstMove'Engine.Default__InterpTrackInstMove' InitialTM=(XPlane=(W=0.000000,X=1.000000,Y=0.000000,Z=0.000000),YPlane=(W=0.000000,X=0.000000,Y=1.000000,Z=0.000000),ZPlane=(W=0.000000,X=0.000000,Y=0.000000,Z=1.000000),WPlane=(W=1.000000,X=-730.739563,Y=58.181637,Z=326.099701)) InitialQuat=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000) Name="InterpTrackInstMove_10" ObjectArchetype=InterpTrackInstMove'Engine.Default__InterpTrackInstMove' End Object Begin Object Class=InterpTrackInstFloatProp Name=InterpTrackInstFloatProp_41 ObjName=InterpTrackInstFloatProp_41 Archetype=InterpTrackInstFloatProp'Engine.Default__InterpTrackInstFloatProp' Name="InterpTrackInstFloatProp_41" ObjectArchetype=InterpTrackInstFloatProp'Engine.Default__InterpTrackInstFloatProp' End Object Group=InterpGroup'InterpGroup_1' GroupActor=CameraActor'CameraActor_0' Name="InterpGroupInst_23" ObjectArchetype=InterpGroupInst'Engine.Default__InterpGroupInst' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_6 ObjName=SeqVar_Object_6 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=CameraActor'CameraActor_0' ObjInstanceVersion=1 ParentSequence=Sequence'SimpleCutscene' ObjPosX=448 ObjPosY=424 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_6" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_0 ObjName=SeqEvent_LevelStartup_0 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' MaxWidth=99 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_1'),(LinkedOp=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_0')),ActivateDelay=5.000000,DrawY=322) ObjInstanceVersion=1 ParentSequence=Sequence'SimpleCutscene' ObjPosX=88 ObjPosY=256 DrawWidth=69 Name="SeqEvent_LevelStartup_0" ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' End Object Begin Object Class=InterpData Name=InterpData_1 ObjName=InterpData_1 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_1 ObjName=InterpCurveEdSetup_1 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Tabs(0)=(Curves=((CurveObject=InterpTrackFade'InterpTrackFade_0',CurveColor=(B=171,G=169,R=0,A=255),CurveName="DirGroup_Fade"))) Name="InterpCurveEdSetup_1" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object Begin Object Class=InterpGroupDirector Name=InterpGroupDirector_0 ObjName=InterpGroupDirector_0 Archetype=InterpGroupDirector'Engine.Default__InterpGroupDirector' Begin Object Class=InterpTrackDirector Name=InterpTrackDirector_0 ObjName=InterpTrackDirector_0 Archetype=InterpTrackDirector'Engine.Default__InterpTrackDirector' CutTrack(0)=(TargetCamGroup="camera1") Name="InterpTrackDirector_0" ObjectArchetype=InterpTrackDirector'Engine.Default__InterpTrackDirector' End Object Begin Object Class=InterpTrackFade Name=InterpTrackFade_0 ObjName=InterpTrackFade_0 Archetype=InterpTrackFade'Engine.Default__InterpTrackFade' FloatTrack=(Points=((OutVal=1.000000,InterpMode=CIM_CurveAuto),(InVal=0.500731,ArriveTangent=-0.500000,LeaveTangent=-0.500000),(InVal=4.488424,ArriveTangent=0.500000,LeaveTangent=0.500000,InterpMode=CIM_CurveBreak),(InVal=5.000000,OutVal=1.000000,InterpMode=CIM_CurveAuto))) Name="InterpTrackFade_0" ObjectArchetype=InterpTrackFade'Engine.Default__InterpTrackFade' End Object Begin Object Class=InterpTrackEvent Name=InterpTrackEvent_0 ObjName=InterpTrackEvent_0 Archetype=InterpTrackEvent'Engine.Default__InterpTrackEvent' EventTrack(0)=(Time=2.494577,EventName="HalfWay") Name="InterpTrackEvent_0" ObjectArchetype=InterpTrackEvent'Engine.Default__InterpTrackEvent' End Object InterpTracks(0)=InterpTrackDirector'InterpTrackDirector_0' InterpTracks(1)=InterpTrackFade'InterpTrackFade_0' InterpTracks(2)=InterpTrackEvent'InterpTrackEvent_0' GroupColor=(B=171,G=169,R=0,A=255) Name="InterpGroupDirector_0" ObjectArchetype=InterpGroupDirector'Engine.Default__InterpGroupDirector' End Object Begin Object Class=InterpGroup Name=InterpGroup_1 ObjName=InterpGroup_1 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_1 ObjName=InterpTrackMove_1 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=1.687500,OutVal=(X=517.764160,Y=-866.681274,Z=655.999878),ArriveTangent=(X=752.728394,Y=-458.952545,Z=607.999939),LeaveTangent=(X=752.728394,Y=-458.952545,Z=607.999939),InterpMode=CIM_CurveAuto),(InVal=5.000000,OutVal=(X=1505.456787,Y=-917.905090,Z=1215.999878),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=1.687500,OutVal=(X=0.000000,Y=-7.382813,Z=26.367188),ArriveTangent=(X=0.000000,Y=-6.855469,Z=41.484375),LeaveTangent=(X=0.000000,Y=-6.855469,Z=41.484375),InterpMode=CIM_CurveAuto),(InVal=5.000000,OutVal=(X=0.000000,Y=-13.710938,Z=82.968750),InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,(Time=1.687500),(Time=5.000000))) MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_1" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' PropertyName="FOVAngle" TrackTitle="FOVAngle" Name="InterpTrackFloatProp_0" ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_1' InterpTracks(1)=InterpTrackFloatProp'InterpTrackFloatProp_0' GroupName="camera1" GroupColor=(B=201,G=0,R=131,A=255) Name="InterpGroup_1" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object InterpGroups(0)=InterpGroupDirector'InterpGroupDirector_0' InterpGroups(1)=InterpGroup'InterpGroup_1' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' ObjInstanceVersion=1 ParentSequence=Sequence'SimpleCutscene' ObjPosX=296 ObjPosY=432 DrawWidth=32 DrawHeight=32 Name="InterpData_1" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_1 ObjName=SeqAct_Interp_1 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=286) InputLinks(1)=(DrawY=308) InputLinks(2)=(DrawY=330) InputLinks(3)=(DrawY=352) InputLinks(4)=(DrawY=374) OutputLinks(0)=(Links=((LinkedOp=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_0',InputLinkIdx=1)),DrawY=293) OutputLinks(1)=(DrawY=330) OutputLinks(2)=(Links=((LinkedOp=SeqAct_Log'SeqAct_Log_2')),LinkDesc="HalfWay",DrawY=367) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_1'),DrawX=376) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_6'),LinkDesc="camera1",MinVars=1,MaxVars=255,DrawX=436) ObjInstanceVersion=1 ParentSequence=Sequence'SimpleCutscene' ObjPosX=336 ObjPosY=248 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_1" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_1' SequenceObjects(1)=InterpData'InterpData_1' SequenceObjects(2)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_0' SequenceObjects(3)=SeqVar_Object'SeqVar_Object_6' SequenceObjects(4)=SeqAct_Log'SeqAct_Log_2' SequenceObjects(5)=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_0' SequenceObjects(6)=SeqVar_Player'SeqVar_Player_2' DefaultViewX=125 DefaultViewY=-61 DefaultViewZoom=0.876455 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=320 ObjPosY=336 ObjName="SimpleCutscene" DrawWidth=114 DrawHeight=29 Name="SimpleCutscene" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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TOP DOWN CAMERA | ||
• Description : Top down camera setup. Does not work well with the UT aim system however. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=PlayerStart Name=PlayerStart_0 Archetype=PlayerStart'Engine.Default__PlayerStart' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_0 Archetype=CylinderComponent'Engine.Default__PlayerStart:CollisionCylinder' LightingChannels=(bInitialized=True,Dynamic=True) Name="CylinderComponent_0" ObjectArchetype=CylinderComponent'Engine.Default__PlayerStart:CollisionCylinder' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_483 Archetype=SpriteComponent'Engine.Default__PlayerStart:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_483" ObjectArchetype=SpriteComponent'Engine.Default__PlayerStart:Sprite' End Object Begin Object Class=SpriteComponent Name=Sprite2 ObjName=SpriteComponent_484 Archetype=SpriteComponent'Engine.Default__PlayerStart:Sprite2' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_484" ObjectArchetype=SpriteComponent'Engine.Default__PlayerStart:Sprite2' End Object Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_0 Archetype=ArrowComponent'Engine.Default__PlayerStart:Arrow' LightingChannels=(bInitialized=True,Dynamic=True) Name="ArrowComponent_0" ObjectArchetype=ArrowComponent'Engine.Default__PlayerStart:Arrow' End Object Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderingComponent_0 Archetype=PathRenderingComponent'Engine.Default__PlayerStart:PathRenderer' LightingChannels=(bInitialized=True,Dynamic=True) Name="PathRenderingComponent_0" ObjectArchetype=PathRenderingComponent'Engine.Default__PlayerStart:PathRenderer' End Object CylinderComponent=CylinderComponent'CylinderComponent_0' NavGuid=(A=804617438,B=1122155115,C=1775996035,D=-104389808) GoodSprite=SpriteComponent'SpriteComponent_483' BadSprite=SpriteComponent'SpriteComponent_484' NetworkID=1 Components(0)=SpriteComponent'SpriteComponent_483' Components(1)=SpriteComponent'SpriteComponent_484' Components(2)=ArrowComponent'ArrowComponent_0' Components(3)=CylinderComponent'CylinderComponent_0' Components(4)=PathRenderingComponent'PathRenderingComponent_0' Base=WorldInfo'WorldInfo_0' Tag="PlayerStart" Location=(X=34.999992,Y=-12.000000,Z=79.999756) CollisionComponent=CylinderComponent'CylinderComponent_0' Name="PlayerStart_0" ObjectArchetype=PlayerStart'Engine.Default__PlayerStart' End Actor Begin Actor Class=CameraActor Name=CameraActor_0 Archetype=CameraActor'Engine.Default__CameraActor' Begin Object Class=DrawFrustumComponent Name=DrawFrust0 ObjName=DrawFrustumComponent_0 Archetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0' FrustumAspectRatio=1.777778 FrustumStartDist=10.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="DrawFrustumComponent_0" ObjectArchetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0' End Object Begin Object Class=StaticMeshComponent Name=CamMesh0 ObjName=StaticMeshComponent_8 Archetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0' StaticMesh=StaticMesh'EditorMeshes.MatineeCam_SM' LightingChannels=(bInitialized=True,Dynamic=True) Name="StaticMeshComponent_8" ObjectArchetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0' End Object bConstrainAspectRatio=False DrawFrustum=DrawFrustumComponent'DrawFrustumComponent_0' MeshComp=StaticMeshComponent'StaticMeshComponent_8' Components(0)=StaticMeshComponent'StaticMeshComponent_8' Components(1)=DrawFrustumComponent'DrawFrustumComponent_0' bEdShouldSnap=True Tag="CameraActor" Location=(X=32.538265,Y=-12.623545,Z=611.099731) Rotation=(Pitch=-16383,Yaw=327680,Roll=327680) Name="CameraActor_0" ObjectArchetype=CameraActor'Engine.Default__CameraActor' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=TopDownCamera Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqVar_Player Name=SeqVar_Player_0 ObjName=SeqVar_Player_0 Archetype=SeqVar_Player'Engine.Default__SeqVar_Player' ObjInstanceVersion=1 ParentSequence=Sequence'TopDownCamera' ObjPosX=824 ObjPosY=832 DrawWidth=32 DrawHeight=32 Name="SeqVar_Player_0" ObjectArchetype=SeqVar_Player'Engine.Default__SeqVar_Player' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=CameraActor'CameraActor_0' ObjInstanceVersion=1 ParentSequence=Sequence'TopDownCamera' ObjPosX=1128 ObjPosY=856 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_0" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=622) InputLinks(1)=(DrawY=644) InputLinks(2)=(DrawY=666) InputLinks(3)=(DrawY=688) InputLinks(4)=(DrawY=710) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=638) OutputLinks(1)=(DrawY=694) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=1183) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),LinkDesc="NewCameraGroup",MaxVars=255,DrawX=1253) ObjInstanceVersion=1 ParentSequence=Sequence'TopDownCamera' ObjPosX=1152 ObjPosY=584 DrawWidth=156 DrawHeight=173 Name="SeqAct_Interp_0" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpGroupDirector Name=InterpGroupDirector_0 ObjName=InterpGroupDirector_0 Archetype=InterpGroupDirector'Engine.Default__InterpGroupDirector' Begin Object Class=InterpTrackDirector Name=InterpTrackDirector_0 ObjName=InterpTrackDirector_0 Archetype=InterpTrackDirector'Engine.Default__InterpTrackDirector' CutTrack(0)=(TargetCamGroup="NewCameraGroup") Name="InterpTrackDirector_0" ObjectArchetype=InterpTrackDirector'Engine.Default__InterpTrackDirector' End Object Begin Object Class=InterpTrackFade Name=InterpTrackFade_0 ObjName=InterpTrackFade_0 Archetype=InterpTrackFade'Engine.Default__InterpTrackFade' FloatTrack=(Points=((OutVal=1.000000,InterpMode=CIM_CurveAuto),(InVal=0.970364,InterpMode=CIM_CurveAuto))) Name="InterpTrackFade_0" ObjectArchetype=InterpTrackFade'Engine.Default__InterpTrackFade' End Object InterpTracks(0)=InterpTrackDirector'InterpTrackDirector_0' InterpTracks(1)=InterpTrackFade'InterpTrackFade_0' GroupColor=(B=123,G=204,R=0,A=255) Name="InterpGroupDirector_0" ObjectArchetype=InterpGroupDirector'Engine.Default__InterpGroupDirector' End Object Begin Object Class=InterpGroup Name=InterpGroup_0 ObjName=InterpGroup_0 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_0 ObjName=InterpTrackMove_0 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto))) LookupTrack=(Points=()) MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_0" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' PropertyName="FOVAngle" TrackTitle="FOVAngle" Name="InterpTrackFloatProp_0" ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_0' InterpTracks(1)=InterpTrackFloatProp'InterpTrackFloatProp_0' GroupName="NewCameraGroup" GroupColor=(B=161,G=178,R=0,A=255) Name="InterpGroup_0" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Tabs(0)=(Curves=((CurveObject=InterpTrackFade'InterpTrackFade_0',CurveColor=(B=123,G=204,R=0,A=255),CurveName="DirGroup_Fade"))) Name="InterpCurveEdSetup_0" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object InterpLength=4.999831 InterpGroups(0)=InterpGroupDirector'InterpGroupDirector_0' InterpGroups(1)=InterpGroup'InterpGroup_0' CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' EdSectionStart=0.161550 EdSectionEnd=0.640770 ObjInstanceVersion=1 ParentSequence=Sequence'TopDownCamera' ObjPosX=1104 ObjPosY=776 DrawWidth=32 DrawHeight=32 Name="InterpData_0" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqEvent_PlayerSpawned Name=SeqEvent_PlayerSpawned_0 ObjName=SeqEvent_PlayerSpawned_0 Archetype=SeqEvent_PlayerSpawned'Engine.Default__SeqEvent_PlayerSpawned' MaxWidth=156 OutputLinks(0)=(Links=((LinkedOp=SeqAct_AttachToActor'SeqAct_AttachToActor_0')),DrawY=770) VariableLinks(0)=(DrawX=624) VariableLinks(1)=(DrawX=694) ObjInstanceVersion=1 ParentSequence=Sequence'TopDownCamera' ObjPosX=576 ObjPosY=704 DrawWidth=98 DrawHeight=144 Name="SeqEvent_PlayerSpawned_0" ObjectArchetype=SeqEvent_PlayerSpawned'Engine.Default__SeqEvent_PlayerSpawned' End Object Begin Object Class=SeqAct_Delay Name=SeqAct_Delay_0 ObjName=SeqAct_Delay_0 Archetype=SeqAct_Delay'Engine.Default__SeqAct_Delay' ObjInstanceVersion=1 ObjPosX=784 ObjPosY=1112 DrawWidth=106 DrawHeight=109 Name="SeqAct_Delay_0" ObjectArchetype=SeqAct_Delay'Engine.Default__SeqAct_Delay' End Object Begin Object Class=SeqAct_Teleport Name=SeqAct_Teleport_0 ObjName=SeqAct_Teleport_0 Archetype=SeqAct_Teleport'Engine.Default__SeqAct_Teleport' ObjInstanceVersion=1 ObjPosX=888 ObjPosY=864 DrawWidth=166 DrawHeight=61 Name="SeqAct_Teleport_0" ObjectArchetype=SeqAct_Teleport'Engine.Default__SeqAct_Teleport' End Object Begin Object Class=SeqAct_AttachToActor Name=SeqAct_AttachToActor_0 ObjName=SeqAct_AttachToActor_0 Archetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor' InputLinks(0)=(DrawY=738) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=738) VariableLinks(0)=(LinkedVariables=(SeqVar_Player'SeqVar_Player_0'),DrawX=886) VariableLinks(1)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),DrawX=963) ObjInstanceVersion=2 ParentSequence=Sequence'TopDownCamera' ObjPosX=848 ObjPosY=704 DrawWidth=170 DrawHeight=61 Name="SeqAct_AttachToActor_0" ObjectArchetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor' End Object SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0' SequenceObjects(1)=InterpData'InterpData_0' SequenceObjects(2)=SeqVar_Object'SeqVar_Object_0' SequenceObjects(3)=SeqVar_Player'SeqVar_Player_0' SequenceObjects(4)=SeqEvent_PlayerSpawned'SeqEvent_PlayerSpawned_0' SequenceObjects(5)=SeqAct_AttachToActor'SeqAct_AttachToActor_0' DefaultViewX=-176 DefaultViewY=-292 DefaultViewZoom=0.691154 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=784 ObjPosY=600 ObjName="TopDownCamera" DrawWidth=120 DrawHeight=29 Name="TopDownCamera" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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SHOULDER CAMERA | ||
• Description : Third person shoulder cam perspective. For one player only. Does not work well in combination with UT’s way of aiming. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=PlayerStart Name=PlayerStart_0 Archetype=PlayerStart'Engine.Default__PlayerStart' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_0 Archetype=CylinderComponent'Engine.Default__PlayerStart:CollisionCylinder' LightingChannels=(bInitialized=True,Dynamic=True) Name="CylinderComponent_0" ObjectArchetype=CylinderComponent'Engine.Default__PlayerStart:CollisionCylinder' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_483 Archetype=SpriteComponent'Engine.Default__PlayerStart:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_483" ObjectArchetype=SpriteComponent'Engine.Default__PlayerStart:Sprite' End Object Begin Object Class=SpriteComponent Name=Sprite2 ObjName=SpriteComponent_484 Archetype=SpriteComponent'Engine.Default__PlayerStart:Sprite2' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_484" ObjectArchetype=SpriteComponent'Engine.Default__PlayerStart:Sprite2' End Object Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_0 Archetype=ArrowComponent'Engine.Default__PlayerStart:Arrow' LightingChannels=(bInitialized=True,Dynamic=True) Name="ArrowComponent_0" ObjectArchetype=ArrowComponent'Engine.Default__PlayerStart:Arrow' End Object Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderingComponent_0 Archetype=PathRenderingComponent'Engine.Default__PlayerStart:PathRenderer' LightingChannels=(bInitialized=True,Dynamic=True) Name="PathRenderingComponent_0" ObjectArchetype=PathRenderingComponent'Engine.Default__PlayerStart:PathRenderer' End Object CylinderComponent=CylinderComponent'CylinderComponent_0' NavGuid=(A=804617438,B=1122155115,C=1775996035,D=-104389808) GoodSprite=SpriteComponent'SpriteComponent_483' BadSprite=SpriteComponent'SpriteComponent_484' NetworkID=1 Components(0)=SpriteComponent'SpriteComponent_483' Components(1)=SpriteComponent'SpriteComponent_484' Components(2)=ArrowComponent'ArrowComponent_0' Components(3)=CylinderComponent'CylinderComponent_0' Components(4)=PathRenderingComponent'PathRenderingComponent_0' Base=WorldInfo'WorldInfo_0' Tag="PlayerStart" Location=(X=34.999992,Y=-12.000000,Z=79.999756) CollisionComponent=CylinderComponent'CylinderComponent_0' Name="PlayerStart_0" ObjectArchetype=PlayerStart'Engine.Default__PlayerStart' End Actor Begin Actor Class=CameraActor Name=CameraActor_0 Archetype=CameraActor'Engine.Default__CameraActor' Begin Object Class=DrawFrustumComponent Name=DrawFrust0 ObjName=DrawFrustumComponent_0 Archetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0' FrustumAspectRatio=1.777778 FrustumStartDist=10.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="DrawFrustumComponent_0" ObjectArchetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0' End Object Begin Object Class=StaticMeshComponent Name=CamMesh0 ObjName=StaticMeshComponent_8 Archetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0' StaticMesh=StaticMesh'EditorMeshes.MatineeCam_SM' LightingChannels=(bInitialized=True,Dynamic=True) Name="StaticMeshComponent_8" ObjectArchetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0' End Object bConstrainAspectRatio=False DrawFrustum=DrawFrustumComponent'DrawFrustumComponent_0' MeshComp=StaticMeshComponent'StaticMeshComponent_8' Components(0)=StaticMeshComponent'StaticMeshComponent_8' Components(1)=DrawFrustumComponent'DrawFrustumComponent_0' bEdShouldSnap=True Tag="CameraActor" Location=(X=-39.461731,Y=11.376453,Z=147.099731) Rotation=(Pitch=0,Yaw=327680,Roll=327680) Name="CameraActor_0" ObjectArchetype=CameraActor'Engine.Default__CameraActor' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=ShoulderCam Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqVar_Player Name=SeqVar_Player_0 ObjName=SeqVar_Player_0 Archetype=SeqVar_Player'Engine.Default__SeqVar_Player' ObjInstanceVersion=1 ParentSequence=Sequence'ShoulderCam' ObjPosX=824 ObjPosY=832 DrawWidth=32 DrawHeight=32 Name="SeqVar_Player_0" ObjectArchetype=SeqVar_Player'Engine.Default__SeqVar_Player' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=CameraActor'CameraActor_0' ObjInstanceVersion=1 ParentSequence=Sequence'ShoulderCam' ObjPosX=1128 ObjPosY=856 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_0" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=622) InputLinks(1)=(DrawY=644) InputLinks(2)=(DrawY=666) InputLinks(3)=(DrawY=688) InputLinks(4)=(DrawY=710) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=638) OutputLinks(1)=(DrawY=694) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=1183) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),LinkDesc="NewCameraGroup",MaxVars=255,DrawX=1253) ObjInstanceVersion=1 ParentSequence=Sequence'ShoulderCam' ObjPosX=1152 ObjPosY=584 DrawWidth=156 DrawHeight=173 Name="SeqAct_Interp_0" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpGroupDirector Name=InterpGroupDirector_0 ObjName=InterpGroupDirector_0 Archetype=InterpGroupDirector'Engine.Default__InterpGroupDirector' Begin Object Class=InterpTrackDirector Name=InterpTrackDirector_0 ObjName=InterpTrackDirector_0 Archetype=InterpTrackDirector'Engine.Default__InterpTrackDirector' CutTrack(0)=(TargetCamGroup="NewCameraGroup") Name="InterpTrackDirector_0" ObjectArchetype=InterpTrackDirector'Engine.Default__InterpTrackDirector' End Object Begin Object Class=InterpTrackFade Name=InterpTrackFade_0 ObjName=InterpTrackFade_0 Archetype=InterpTrackFade'Engine.Default__InterpTrackFade' FloatTrack=(Points=((OutVal=1.000000,InterpMode=CIM_CurveAuto),(InVal=0.970364,InterpMode=CIM_CurveAuto))) Name="InterpTrackFade_0" ObjectArchetype=InterpTrackFade'Engine.Default__InterpTrackFade' End Object InterpTracks(0)=InterpTrackDirector'InterpTrackDirector_0' InterpTracks(1)=InterpTrackFade'InterpTrackFade_0' GroupColor=(B=123,G=204,R=0,A=255) Name="InterpGroupDirector_0" ObjectArchetype=InterpGroupDirector'Engine.Default__InterpGroupDirector' End Object Begin Object Class=InterpGroup Name=InterpGroup_0 ObjName=InterpGroup_0 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_0 ObjName=InterpTrackMove_0 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto))) LookupTrack=(Points=()) MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_0" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' PropertyName="FOVAngle" TrackTitle="FOVAngle" Name="InterpTrackFloatProp_0" ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_0' InterpTracks(1)=InterpTrackFloatProp'InterpTrackFloatProp_0' GroupName="NewCameraGroup" GroupColor=(B=161,G=178,R=0,A=255) Name="InterpGroup_0" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Tabs(0)=(Curves=((CurveObject=InterpTrackFade'InterpTrackFade_0',CurveColor=(B=123,G=204,R=0,A=255),CurveName="DirGroup_Fade"))) Name="InterpCurveEdSetup_0" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object InterpLength=4.999831 InterpGroups(0)=InterpGroupDirector'InterpGroupDirector_0' InterpGroups(1)=InterpGroup'InterpGroup_0' CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' EdSectionStart=0.161550 EdSectionEnd=0.640770 ObjInstanceVersion=1 ParentSequence=Sequence'ShoulderCam' ObjPosX=1104 ObjPosY=776 DrawWidth=32 DrawHeight=32 Name="InterpData_0" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqEvent_PlayerSpawned Name=SeqEvent_PlayerSpawned_0 ObjName=SeqEvent_PlayerSpawned_0 Archetype=SeqEvent_PlayerSpawned'Engine.Default__SeqEvent_PlayerSpawned' MaxWidth=156 OutputLinks(0)=(Links=((LinkedOp=SeqAct_AttachToActor'SeqAct_AttachToActor_0')),DrawY=770) VariableLinks(0)=(DrawX=624) VariableLinks(1)=(DrawX=694) ObjInstanceVersion=1 ParentSequence=Sequence'ShoulderCam' ObjPosX=576 ObjPosY=704 DrawWidth=98 DrawHeight=144 Name="SeqEvent_PlayerSpawned_0" ObjectArchetype=SeqEvent_PlayerSpawned'Engine.Default__SeqEvent_PlayerSpawned' End Object Begin Object Class=SeqAct_AttachToActor Name=SeqAct_AttachToActor_0 ObjName=SeqAct_AttachToActor_0 Archetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor' InputLinks(0)=(DrawY=738) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=738) VariableLinks(0)=(LinkedVariables=(SeqVar_Player'SeqVar_Player_0'),DrawX=886) VariableLinks(1)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),DrawX=963) ObjInstanceVersion=2 ParentSequence=Sequence'ShoulderCam' ObjPosX=848 ObjPosY=704 DrawWidth=170 DrawHeight=61 Name="SeqAct_AttachToActor_0" ObjectArchetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor' End Object SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0' SequenceObjects(1)=InterpData'InterpData_0' SequenceObjects(2)=SeqVar_Object'SeqVar_Object_0' SequenceObjects(3)=SeqVar_Player'SeqVar_Player_0' SequenceObjects(4)=SeqEvent_PlayerSpawned'SeqEvent_PlayerSpawned_0' SequenceObjects(5)=SeqAct_AttachToActor'SeqAct_AttachToActor_0' DefaultViewX=-492 DefaultViewY=-452 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=784 ObjPosY=600 ObjName="ShoulderCam" DrawWidth=95 DrawHeight=29 Name="ShoulderCam" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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ORBITING CAMERA | ||
• Description : A simple setup that forever orbits a camera around an object. Good for model previewing and such. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=Note Name=Note_1 Archetype=Note'Engine.Default__Note' Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_1 Archetype=ArrowComponent'Engine.Default__Note:Arrow' LightingChannels=(bInitialized=True,Dynamic=True) Name="ArrowComponent_1" ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_1 Archetype=SpriteComponent'Engine.Default__Note:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_1" ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite' End Object Text="Keep the cube and the camera together. The PREPIVOT value in the cube determines distance. RotRate controls the speed." Components(0)=ArrowComponent'ArrowComponent_1' Components(1)=SpriteComponent'SpriteComponent_1' Tag="Note" Location=(X=-502.617645,Y=-41.271210,Z=244.099609) Name="Note_1" ObjectArchetype=Note'Engine.Default__Note' End Actor Begin Actor Class=CameraActor Name=CameraActor_0 Archetype=CameraActor'Engine.Default__CameraActor' Begin Object Class=DrawFrustumComponent Name=DrawFrust0 ObjName=DrawFrustumComponent_0 Archetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0' FrustumAspectRatio=1.777778 FrustumStartDist=10.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="DrawFrustumComponent_0" ObjectArchetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0' End Object Begin Object Class=StaticMeshComponent Name=CamMesh0 ObjName=StaticMeshComponent_8 Archetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0' StaticMesh=StaticMesh'EditorMeshes.MatineeCam_SM' LightingChannels=(bInitialized=True,Dynamic=True) Name="StaticMeshComponent_8" ObjectArchetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0' End Object bConstrainAspectRatio=False DrawFrustum=DrawFrustumComponent'DrawFrustumComponent_0' MeshComp=StaticMeshComponent'StaticMeshComponent_8' Components(0)=StaticMeshComponent'StaticMeshComponent_8' Components(1)=DrawFrustumComponent'DrawFrustumComponent_0' Base=InterpActor'InterpActor_0' bHardAttach=True bEdShouldSnap=True Tag="CameraActor" Location=(X=-512.177063,Y=0.207264,Z=147.099731) Rotation=(Pitch=0,Yaw=327680,Roll=327680) RelativeLocation=(X=-512.177063,Y=0.207261,Z=-20.900253) Name="CameraActor_0" ObjectArchetype=CameraActor'Engine.Default__CameraActor' End Actor Begin Actor Class=InterpActor Name=InterpActor_0 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_393 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' CastShadow=False bCastDynamicShadow=False bAcceptsLights=False bAcceptsDynamicLights=False LightingChannels=(bInitialized=True,Dynamic=True) bUsePrecomputedShadows=False Name="StaticMeshComponent_393" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_393' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_393' Physics=PHYS_Rotating bHidden=True bCollideActors=True bBlockActors=True bPathColliding=False Tag="InterpActor" Location=(X=-0.000001,Y=0.000003,Z=167.999985) Attached(0)=CameraActor'CameraActor_0' DrawScale=0.250000 PrePivot=(X=2048.000000,Y=0.000000,Z=0.000000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_393' RotationRate=(Pitch=0,Yaw=11650,Roll=0) Name="InterpActor_0" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=OrbitingCam Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=CameraActor'CameraActor_0' ObjInstanceVersion=1 ParentSequence=Sequence'OrbitingCam' ObjPosX=1200 ObjPosY=504 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_0" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=334) InputLinks(1)=(DrawY=356) InputLinks(2)=(DrawY=378) InputLinks(3)=(DrawY=400) InputLinks(4)=(DrawY=422) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=350) OutputLinks(1)=(DrawY=406) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=1127) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),LinkDesc="NewCameraGroup",MaxVars=255,DrawX=1197) ObjInstanceVersion=1 ParentSequence=Sequence'OrbitingCam' ObjPosX=1096 ObjPosY=296 DrawWidth=156 DrawHeight=173 Name="SeqAct_Interp_0" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpGroupDirector Name=InterpGroupDirector_0 ObjName=InterpGroupDirector_0 Archetype=InterpGroupDirector'Engine.Default__InterpGroupDirector' Begin Object Class=InterpTrackDirector Name=InterpTrackDirector_0 ObjName=InterpTrackDirector_0 Archetype=InterpTrackDirector'Engine.Default__InterpTrackDirector' CutTrack(0)=(TargetCamGroup="NewCameraGroup") Name="InterpTrackDirector_0" ObjectArchetype=InterpTrackDirector'Engine.Default__InterpTrackDirector' End Object InterpTracks(0)=InterpTrackDirector'InterpTrackDirector_0' GroupColor=(B=123,G=204,R=0,A=255) Name="InterpGroupDirector_0" ObjectArchetype=InterpGroupDirector'Engine.Default__InterpGroupDirector' End Object Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Name="InterpCurveEdSetup_0" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object Begin Object Class=InterpGroup Name=InterpGroup_1 ObjName=InterpGroup_1 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' PropertyName="FOVAngle" TrackTitle="FOVAngle" Name="InterpTrackFloatProp_0" ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' End Object Begin Object Class=InterpTrackMove Name=InterpTrackMove_0 ObjName=InterpTrackMove_0 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto))) LookupTrack=(Points=()) LookAtGroupName="tsfdsf" MoveFrame=IMF_RelativeToInitial RotMode=IMR_LookAtGroup Name="InterpTrackMove_0" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_0' InterpTracks(1)=InterpTrackFloatProp'InterpTrackFloatProp_0' GroupName="NewCameraGroup" GroupColor=(B=0,G=92,R=218,A=255) Name="InterpGroup_1" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object InterpLength=10.009201 InterpGroups(0)=InterpGroupDirector'InterpGroupDirector_0' InterpGroups(1)=InterpGroup'InterpGroup_1' CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' EdSectionStart=0.161550 EdSectionEnd=0.640770 ObjInstanceVersion=1 ParentSequence=Sequence'OrbitingCam' ObjPosX=1064 ObjPosY=488 DrawWidth=32 DrawHeight=32 Name="InterpData_0" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_AttachToActor Name=SeqAct_AttachToActor_1 ObjName=SeqAct_AttachToActor_1 Archetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor' ObjInstanceVersion=2 ObjPosX=1032 ObjPosY=320 DrawWidth=170 DrawHeight=61 Name="SeqAct_AttachToActor_1" ObjectArchetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_4 ObjName=SeqVar_Object_4 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_0' ObjInstanceVersion=1 ObjPosX=1086 ObjPosY=416 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_4" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_0 ObjName=SeqEvent_LevelStartup_0 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' MaxWidth=99 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0'),(LinkedOp=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_2')),DrawY=386) ObjInstanceVersion=1 ParentSequence=Sequence'OrbitingCam' ObjPosX=888 ObjPosY=320 DrawWidth=69 Name="SeqEvent_LevelStartup_0" ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_3 ObjName=SeqVar_Object_3 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=CameraActor'CameraActor_0' ObjInstanceVersion=1 ObjPosX=1152 ObjPosY=432 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_3" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqAct_Teleport Name=SeqAct_Teleport_1 ObjName=SeqAct_Teleport_1 Archetype=SeqAct_Teleport'Engine.Default__SeqAct_Teleport' ObjInstanceVersion=1 ObjPosX=1088 ObjPosY=336 DrawWidth=166 DrawHeight=61 Name="SeqAct_Teleport_1" ObjectArchetype=SeqAct_Teleport'Engine.Default__SeqAct_Teleport' End Object Begin Object Class=SeqVar_Player Name=SeqVar_Player_0 ObjName=SeqVar_Player_0 Archetype=SeqVar_Player'Engine.Default__SeqVar_Player' ObjInstanceVersion=1 ParentSequence=Sequence'OrbitingCam' ObjPosX=1360 ObjPosY=592 DrawWidth=32 DrawHeight=32 Name="SeqVar_Player_0" ObjectArchetype=SeqVar_Player'Engine.Default__SeqVar_Player' End Object Begin Object Class=SeqAct_ToggleCinematicMode Name=SeqAct_ToggleCinematicMode_2 ObjName=SeqAct_ToggleCinematicMode_2 Archetype=SeqAct_ToggleCinematicMode'Engine.Default__SeqAct_ToggleCinematicMode' InputLinks(0)=(DrawY=437) InputLinks(1)=(DrawY=458) InputLinks(2)=(DrawY=479) OutputLinks(0)=(DrawY=458) VariableLinks(0)=(LinkedVariables=(SeqVar_Player'SeqVar_Player_0'),DrawX=1401) ObjInstanceVersion=1 ParentSequence=Sequence'OrbitingCam' ObjPosX=1320 ObjPosY=400 DrawWidth=163 DrawHeight=109 Name="SeqAct_ToggleCinematicMode_2" ObjectArchetype=SeqAct_ToggleCinematicMode'Engine.Default__SeqAct_ToggleCinematicMode' End Object SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0' SequenceObjects(1)=InterpData'InterpData_0' SequenceObjects(2)=SeqVar_Object'SeqVar_Object_0' SequenceObjects(3)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_0' SequenceObjects(4)=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_2' SequenceObjects(5)=SeqVar_Player'SeqVar_Player_0' DefaultViewX=-611 DefaultViewY=-95 DefaultViewZoom=0.927887 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=784 ObjPosY=600 ObjName="OrbitingCam" DrawWidth=89 DrawHeight=29 Name="OrbitingCam" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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