Game Developer - Level Designer - Environment Artist - Author - Tutor - 18 Years of experience with Unreal Engine 1, 2, 3, 4
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Simply copy-paste these snippets into an Unreal Engine 3 level or Kismet. Follow any special instructions carefully or these snippets may not function correctly.


Always follow the right order or it may not function correctly. Note that not all snippets have both a level and a kismet part.

  • Follow any special instructions first.
  • Then copy paste in the level part.
  • And only then the Kismet.
  • Simple Door
  • Rotating Mesh On Fixed Path
  • A Growing Mesh
  • Elevator With Doors
  • Looping Sections
  • Rotating Mesh That Is Toggled


  • SIMPLE DOOR
    • Description : A basic door setup. The door remains open as long as you stay inside the trigger radius.
    • Author : Hourences
    • Tested On : UT3
    • Instructions : Standard installation

    LEVEL

    Begin Map
       Begin Level
          Begin Actor Class=InterpActor Name=InterpActor_0 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_11 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.046149,G=0.046149,B=0.046149,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_11"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_10 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_11'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_10"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_10'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_11'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_11'
             Components(1)=StaticMeshComponent'StaticMeshComponent_10'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             Tag="InterpActor"
             Location=(X=120.000000,Y=16.000000,Z=192.000000)
             DrawScale=1.500000
             DrawScale3D=(X=0.125000,Y=1.000000,Z=1.000000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_10'
             Name="InterpActor_0"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=Trigger Name=Trigger_1 Archetype=Trigger'Engine.Default__Trigger'
             Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_24 Archetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder'
                CollisionHeight=256.000000
                CollisionRadius=256.000000
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="CylinderComponent_24"
                ObjectArchetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_32 Archetype=SpriteComponent'Engine.Default__Trigger:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_32"
                ObjectArchetype=SpriteComponent'Engine.Default__Trigger:Sprite'
             End Object
             CylinderComponent=CylinderComponent'CylinderComponent_24'
             Components(0)=SpriteComponent'SpriteComponent_32'
             Components(1)=CylinderComponent'CylinderComponent_24'
             Tag="Trigger"
             Location=(X=107.000000,Y=32.000000,Z=40.000000)
             DrawScale=2.000000
             CollisionComponent=CylinderComponent'CylinderComponent_24'
             Name="Trigger_1"
             ObjectArchetype=Trigger'Engine.Default__Trigger'
          End Actor
       End Level
    Begin Surface
    End Surface
    End Map
    

    KISMET

    Begin Object Class=Sequence Name=door Archetype=Sequence'Engine.Default__Sequence'
       Begin Object Class=UTSeqEvent_TouchStatus Name=UTSeqEvent_TouchStatus_0 ObjName=UTSeqEvent_TouchStatus_0 Archetype=UTSeqEvent_TouchStatus'UTGame.Default__UTSeqEvent_TouchStatus'
          Originator=Trigger'Trigger_1'
          MaxWidth=167
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=380)
          OutputLinks(1)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1)),DrawY=400)
          ObjInstanceVersion=1
          ParentSequence=Sequence'door'
          ObjPosX=24
          ObjPosY=312
          ObjName="Trigger_1 Touch Status"
          DrawWidth=138
          Name="UTSeqEvent_TouchStatus_0"
          ObjectArchetype=UTSeqEvent_TouchStatus'UTGame.Default__UTSeqEvent_TouchStatus'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_2 ObjName=SeqVar_Object_2 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_0'
          ObjInstanceVersion=1
          ObjPosX=368
          ObjPosY=568
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_2"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData'
          Begin Object Class=InterpGroup Name=InterpGroup_0 ObjName=InterpGroup_0 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackMove Name=InterpTrackMove_0 ObjName=InterpTrackMove_0 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
                PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=2.000000,OutVal=(X=-0.000046,Y=-0.000004,Z=343.999939),InterpMode=CIM_CurveAuto)))
                EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=2.000000,InterpMode=CIM_CurveAuto)))
                LookupTrack=(Points=(,(Time=2.000000)))
                MoveFrame=IMF_RelativeToInitial
                Name="InterpTrackMove_0"
                ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
             End Object
             InterpTracks(0)=InterpTrackMove'InterpTrackMove_0'
             GroupName="door"
             GroupColor=(B=64,G=0,R=226,A=255)
             Name="InterpGroup_0"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
             Name="InterpCurveEdSetup_0"
             ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
          End Object
          InterpLength=2.000610
          InterpGroups(0)=InterpGroup'InterpGroup_0'
          CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0'
          SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
          EdSectionEnd=1.974616
          ObjInstanceVersion=1
          ParentSequence=Sequence'door'
          ObjPosX=248
          ObjPosY=576
          DrawWidth=32
          DrawHeight=32
          Name="InterpData_0"
          ObjectArchetype=InterpData'Engine.Default__InterpData'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          InputLinks(0)=(DrawY=414)
          InputLinks(1)=(DrawY=436)
          InputLinks(2)=(DrawY=458)
          InputLinks(3)=(DrawY=480)
          InputLinks(4)=(DrawY=502)
          OutputLinks(0)=(DrawY=430)
          OutputLinks(1)=(DrawY=486)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=302)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_2'),LinkDesc="door",MaxVars=255,DrawX=348)
          ObjInstanceVersion=1
          ParentSequence=Sequence'door'
          ObjPosX=248
          ObjPosY=376
          DrawWidth=154
          DrawHeight=157
          Name="SeqAct_Interp_0"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0'
       SequenceObjects(1)=InterpData'InterpData_0'
       SequenceObjects(2)=SeqVar_Object'SeqVar_Object_2'
       SequenceObjects(3)=UTSeqEvent_TouchStatus'UTSeqEvent_TouchStatus_0'
       DefaultViewX=14
       DefaultViewY=-127
       ObjInstanceVersion=1
       ParentSequence=Sequence'Main_Sequence'
       ObjPosX=232
       ObjPosY=296
       ObjName="door"
       DrawWidth=64
       DrawHeight=29
       Name="door"
       ObjectArchetype=Sequence'Engine.Default__Sequence'
    End Object
    
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    ROTATING MESH ON A FIXED PATH
    • Description : A rotating mesh attached to a bar that follows a path. A light is attached as well.
    • Author : Hourences
    • Tested On : UT3
    • Instructions : Standard installation

    LEVEL

    Begin Map
       Begin Level
          Begin Actor Class=InterpActor Name=InterpActor_2 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             Physics=PHYS_Rotating
             Base=InterpActor'InterpActor_1'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             Tag="InterpActor"
             Location=(X=16.000000,Y=-192.000000,Z=511.999969)
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=1.000000,Y=1.000000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             RotationRate=(Pitch=0,Yaw=23301,Roll=0)
             Name="InterpActor_2"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=PointLightMovable Name=PointLightMovable_0 Archetype=PointLightMovable'Engine.Default__PointLightMovable'
             Begin Object Class=DrawLightRadiusComponent Name=DrawLightRadius0 ObjName=DrawLightRadiusComponent_2 Archetype=DrawLightRadiusComponent'Engine.Default__PointLightMovable:DrawLightRadius0'
                SphereRadius=1024.000000
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="DrawLightRadiusComponent_2"
                ObjectArchetype=DrawLightRadiusComponent'Engine.Default__PointLightMovable:DrawLightRadius0'
             End Object
             Begin Object Class=PointLightComponent Name=PointLightComponent0 ObjName=PointLightComponent_139 Archetype=PointLightComponent'Engine.Default__PointLightMovable:PointLightComponent0'
                CachedParentToWorld=(XPlane=(W=0.000000,X=1.000000,Y=0.000000,Z=0.000000),YPlane=(W=0.000000,X=0.000000,Y=1.000000,Z=-0.000000),ZPlane=(W=0.000000,X=-0.000000,Y=0.000000,Z=1.000000),WPlane=(W=1.000000,X=13.967621,Y=-184.758392,Z=397.099731))
                PreviewLightRadius=DrawLightRadiusComponent'DrawLightRadiusComponent_2'
                LightGuid=(A=-1445713265,B=1098199165,C=2110312850,D=-1881710508)
                LightmapGuid=(A=1083110889,B=1085846499,C=562462879,D=22236631)
                Brightness=6.000000
                LightColor=(B=72,G=72,R=255,A=0)
                Name="PointLightComponent_139"
                ObjectArchetype=PointLightComponent'Engine.Default__PointLightMovable:PointLightComponent0'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_262 Archetype=SpriteComponent'Engine.Default__PointLightMovable:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_262"
                ObjectArchetype=SpriteComponent'Engine.Default__PointLightMovable:Sprite'
             End Object
             LightComponent=PointLightComponent'PointLightComponent_139'
             Components(0)=SpriteComponent'SpriteComponent_262'
             Components(1)=DrawLightRadiusComponent'DrawLightRadiusComponent_2'
             Components(2)=PointLightComponent'PointLightComponent_139'
             Base=InterpActor'InterpActor_1'
             Tag="PointLightMovable"
             Location=(X=13.967621,Y=-184.758392,Z=397.099731)
             RelativeLocation=(X=-2.032379,Y=7.241608,Z=-386.900208)
             Name="PointLightMovable_0"
             ObjectArchetype=PointLightMovable'Engine.Default__PointLightMovable'
          End Actor
          Begin Actor Class=InterpActor Name=InterpActor_1 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             Tag="InterpActor"
             Location=(X=16.000000,Y=-192.000000,Z=783.999939)
             Attached(0)=PointLightMovable'PointLightMovable_0'
             Attached(1)=InterpActor'InterpActor_2'
             DrawScale=0.250000
             DrawScale3D=(X=1.000000,Y=1.000000,Z=8.000000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             Name="InterpActor_1"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
       End Level
    Begin Surface
    End Surface
    End Map
    

    KISMET

    Begin Object Class=Sequence Name=MovingRotatingObject Archetype=Sequence'Engine.Default__Sequence'
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_9 ObjName=SeqVar_Object_9 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_1'
          ObjInstanceVersion=1
          ObjPosX=708
          ObjPosY=445
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_9"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=InterpData Name=InterpData_4 ObjName=InterpData_4 Archetype=InterpData'Engine.Default__InterpData'
          Begin Object Class=InterpGroup Name=InterpGroup_3 ObjName=InterpGroup_3 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackMove Name=InterpTrackMove_2 ObjName=InterpTrackMove_2 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
                PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=1.163077,OutVal=(X=-0.000004,Y=-631.999878,Z=-0.000244),ArriveTangent=(X=-308.000000,Y=-295.999939,Z=-0.000244),LeaveTangent=(X=-308.000000,Y=-295.999939,Z=-0.000244),InterpMode=CIM_CurveAuto),(InVal=2.381540,OutVal=(X=-616.000000,Y=-591.999878,Z=-0.000488),ArriveTangent=(X=-524.000000,Y=20.000000,Z=395.999725),LeaveTangent=(X=-524.000000,Y=20.000000,Z=395.999725),InterpMode=CIM_CurveAuto),(InVal=4.167693,OutVal=(X=-1048.000000,Y=-591.999878,Z=791.999207),InterpMode=CIM_CurveAuto)))
                EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=1.163077,InterpMode=CIM_CurveAuto),(InVal=2.381540,InterpMode=CIM_CurveAuto),(InVal=4.167693,InterpMode=CIM_CurveAuto)))
                LookupTrack=(Points=(,(Time=1.163077),(Time=2.381540),(Time=4.167693)))
                MoveFrame=IMF_RelativeToInitial
                Name="InterpTrackMove_2"
                ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
             End Object
             InterpTracks(0)=InterpTrackMove'InterpTrackMove_2'
             GroupName="MoveIt"
             GroupColor=(B=206,G=0,R=123,A=255)
             Name="InterpGroup_3"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_3 ObjName=InterpCurveEdSetup_3 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
             Name="InterpCurveEdSetup_3"
             ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
          End Object
          InterpGroups(0)=InterpGroup'InterpGroup_3'
          CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_3'
          SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
          ObjInstanceVersion=1
          ParentSequence=Sequence'MovingRotatingObject'
          ObjPosX=608
          ObjPosY=488
          DrawWidth=32
          DrawHeight=32
          Name="InterpData_4"
          ObjectArchetype=InterpData'Engine.Default__InterpData'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_4 ObjName=SeqAct_Interp_4 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          InputLinks(0)=(DrawY=326)
          InputLinks(1)=(DrawY=348)
          InputLinks(2)=(DrawY=370)
          InputLinks(3)=(DrawY=392)
          InputLinks(4)=(DrawY=414)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_4',InputLinkIdx=1)),DrawY=342)
          OutputLinks(1)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_4')),DrawY=398)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_4'),DrawX=659)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_9'),LinkDesc="MoveIt",MaxVars=255,DrawX=708)
          ObjInstanceVersion=1
          ParentSequence=Sequence'MovingRotatingObject'
          ObjPosX=608
          ObjPosY=288
          DrawWidth=154
          DrawHeight=173
          Name="SeqAct_Interp_4"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_1 ObjName=SeqEvent_LevelStartup_1 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
          MaxWidth=99
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_4')),DrawY=346)
          ObjInstanceVersion=1
          ParentSequence=Sequence'MovingRotatingObject'
          ObjPosX=400
          ObjPosY=280
          DrawWidth=69
          Name="SeqEvent_LevelStartup_1"
          ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
       End Object
       SequenceObjects(0)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_1'
       SequenceObjects(1)=SeqAct_Interp'SeqAct_Interp_4'
       SequenceObjects(2)=InterpData'InterpData_4'
       SequenceObjects(3)=SeqVar_Object'SeqVar_Object_9'
       DefaultViewX=-84
       DefaultViewY=-68
       ObjInstanceVersion=1
       ParentSequence=Sequence'Main_Sequence'
       ObjPosX=360
       ObjPosY=280
       ObjName="MovingRotatingObject"
       DrawWidth=155
       DrawHeight=29
       Name="MovingRotatingObject"
       ObjectArchetype=Sequence'Engine.Default__Sequence'
    End Object
    
    ▲ Top

    GROWING STATICMESH
    • Description : A staticmesh that grows in size and then shrinks again.
    • Author : Hourences
    • Tested On : UT3
    • Instructions : Standard installation

    LEVEL

    Begin Map
       Begin Level
          Begin Actor Class=InterpActor Name=InterpActor_2 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=16.000000,Y=-192.000000,Z=511.999969)
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=1.000000,Y=1.000000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_2"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
       End Level
    Begin Surface
    End Surface
    End Map
    

    KISMET

    Begin Object Class=Sequence Name=GrowMesh Archetype=Sequence'Engine.Default__Sequence'
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_2'
          ObjInstanceVersion=1
          ObjPosX=880
          ObjPosY=544
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_0"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData'
          Begin Object Class=InterpGroup Name=InterpGroup_0 ObjName=InterpGroup_0 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
                PropertyName="DrawScale"
                FloatTrack=(Points=((OutVal=2.000000,InterpMode=CIM_CurveAuto),(InVal=2.504807,OutVal=8.000000,InterpMode=CIM_CurveAuto)))
                TrackTitle="DrawScale"
                Name="InterpTrackFloatProp_0"
                ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
             End Object
             InterpTracks(0)=InterpTrackFloatProp'InterpTrackFloatProp_0'
             GroupName="GrowMesh"
             GroupColor=(B=126,G=0,R=203,A=255)
             Name="InterpGroup_0"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
             Tabs(0)=(Curves=((CurveObject=InterpTrackFloatProp'InterpTrackFloatProp_0',CurveColor=(B=126,G=0,R=203,A=255),CurveName="GrowMesh_DrawScale")),ViewStartInput=-11.856593,ViewEndInput=19.102095,ViewStartOutput=-2.818626,ViewEndOutput=9.564848)
             Name="InterpCurveEdSetup_0"
             ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
          End Object
          InterpLength=2.504807
          InterpGroups(0)=InterpGroup'InterpGroup_0'
          CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0'
          SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
          ObjInstanceVersion=1
          ParentSequence=Sequence'GrowMesh'
          ObjPosX=760
          ObjPosY=536
          DrawWidth=32
          DrawHeight=32
          Name="InterpData_0"
          ObjectArchetype=InterpData'Engine.Default__InterpData'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          InputLinks(0)=(DrawY=374)
          InputLinks(1)=(DrawY=396)
          InputLinks(2)=(DrawY=418)
          InputLinks(3)=(DrawY=440)
          InputLinks(4)=(DrawY=462)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1)),DrawY=390)
          OutputLinks(1)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=446)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=811)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),LinkDesc="GrowMesh",MaxVars=255,DrawX=860)
          ObjInstanceVersion=1
          ParentSequence=Sequence'GrowMesh'
          ObjPosX=760
          ObjPosY=336
          DrawWidth=154
          DrawHeight=173
          Name="SeqAct_Interp_0"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_0 ObjName=SeqEvent_LevelStartup_0 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
          MaxWidth=99
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=378)
          ObjInstanceVersion=1
          ParentSequence=Sequence'GrowMesh'
          ObjPosX=592
          ObjPosY=312
          DrawWidth=69
          Name="SeqEvent_LevelStartup_0"
          ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
       End Object
       SequenceObjects(0)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_0'
       SequenceObjects(1)=SeqAct_Interp'SeqAct_Interp_0'
       SequenceObjects(2)=InterpData'InterpData_0'
       SequenceObjects(3)=SeqVar_Object'SeqVar_Object_0'
       DefaultViewX=-73
       DefaultViewY=-44
       ObjInstanceVersion=1
       ParentSequence=Sequence'Main_Sequence'
       ObjPosX=416
       ObjPosY=376
       ObjName="GrowMesh"
       DrawWidth=77
       DrawHeight=29
       Name="GrowMesh"
       ObjectArchetype=Sequence'Engine.Default__Sequence'
    End Object
    
    ▲ Top

    ELEVATOR WITH DOORS
    • Description : An elevator with two doors. The doors go along with the elevator.
    • Author : Hourences
    • Tested On : UT3
    • Instructions : Standard installation

    LEVEL

    Begin Map
       Begin Level
          Begin Actor Class=InterpActor Name=InterpActor_1 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=48.000000,Y=-24.000000,Z=31.999878)
             Attached(0)=Trigger_Dynamic'Trigger_Dynamic_0'
             Attached(1)=InterpActor'InterpActor_2'
             Attached(2)=InterpActor'InterpActor_3'
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=1.000000,Y=1.000000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_1"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=InterpActor Name=InterpActor_3 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             Base=InterpActor'InterpActor_1'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=-79.999985,Y=259.999969,Z=183.999878)
             Rotation=(Pitch=0,Yaw=0,Roll=-16383)
             RelativeLocation=(X=-127.999985,Y=283.999969,Z=152.000000)
             RelativeRotation=(Pitch=0,Yaw=0,Roll=-16384)
             DrawScale=2.000000
             DrawScale3D=(X=0.500000,Y=0.500000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_3"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=InterpActor Name=InterpActor_2 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             Base=InterpActor'InterpActor_1'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=175.999939,Y=259.999969,Z=183.999878)
             Rotation=(Pitch=0,Yaw=0,Roll=-16383)
             RelativeLocation=(X=127.999939,Y=283.999969,Z=152.000000)
             RelativeRotation=(Pitch=0,Yaw=0,Roll=-16384)
             DrawScale=2.000000
             DrawScale3D=(X=0.500000,Y=0.500000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_2"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=Trigger_Dynamic Name=Trigger_Dynamic_0 Archetype=Trigger_Dynamic'Engine.Default__Trigger_Dynamic'
             Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_282 Archetype=CylinderComponent'Engine.Default__Trigger_Dynamic:CollisionCylinder'
                CollisionHeight=128.000000
                CollisionRadius=256.000000
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="CylinderComponent_282"
                ObjectArchetype=CylinderComponent'Engine.Default__Trigger_Dynamic:CollisionCylinder'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_692 Archetype=SpriteComponent'Engine.Default__Trigger_Dynamic:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_692"
                ObjectArchetype=SpriteComponent'Engine.Default__Trigger_Dynamic:Sprite'
             End Object
             CylinderComponent=CylinderComponent'CylinderComponent_282'
             Components(0)=SpriteComponent'SpriteComponent_692'
             Components(1)=CylinderComponent'CylinderComponent_282'
             Base=InterpActor'InterpActor_1'
             bHardAttach=True
             Tag="Trigger_Dynamic"
             Location=(X=39.969864,Y=266.860413,Z=169.099747)
             RelativeLocation=(X=-8.030136,Y=290.860413,Z=137.099869)
             DrawScale=4.000000
             CollisionComponent=CylinderComponent'CylinderComponent_282'
             Name="Trigger_Dynamic_0"
             ObjectArchetype=Trigger_Dynamic'Engine.Default__Trigger_Dynamic'
          End Actor
          Begin Actor Class=Trigger Name=Trigger_4 Archetype=Trigger'Engine.Default__Trigger'
             Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_287 Archetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder'
                CollisionHeight=128.000000
                CollisionRadius=160.000000
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="CylinderComponent_287"
                ObjectArchetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_705 Archetype=SpriteComponent'Engine.Default__Trigger:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_705"
                ObjectArchetype=SpriteComponent'Engine.Default__Trigger:Sprite'
             End Object
             CylinderComponent=CylinderComponent'CylinderComponent_287'
             Components(0)=SpriteComponent'SpriteComponent_705'
             Components(1)=CylinderComponent'CylinderComponent_287'
             Tag="Trigger"
             Location=(X=48.000000,Y=-27.999996,Z=173.000000)
             CollisionComponent=CylinderComponent'CylinderComponent_287'
             Name="Trigger_4"
             ObjectArchetype=Trigger'Engine.Default__Trigger'
          End Actor
          Begin Actor Class=Trigger Name=Trigger_3 Archetype=Trigger'Engine.Default__Trigger'
             Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_287 Archetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder'
                CollisionHeight=128.000000
                CollisionRadius=160.000000
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="CylinderComponent_287"
                ObjectArchetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_705 Archetype=SpriteComponent'Engine.Default__Trigger:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_705"
                ObjectArchetype=SpriteComponent'Engine.Default__Trigger:Sprite'
             End Object
             CylinderComponent=CylinderComponent'CylinderComponent_287'
             Components(0)=SpriteComponent'SpriteComponent_705'
             Components(1)=CylinderComponent'CylinderComponent_287'
             Tag="Trigger"
             Location=(X=48.000000,Y=-27.999996,Z=987.999939)
             CollisionComponent=CylinderComponent'CylinderComponent_287'
             Name="Trigger_3"
             ObjectArchetype=Trigger'Engine.Default__Trigger'
          End Actor
       End Level
    Begin Surface
    End Surface
    End Map
    
    

    KISMET

    Begin Object Class=Sequence Name=DoubleDoorElevator Archetype=Sequence'Engine.Default__Sequence'
       Begin Object Class=SeqAct_Toggle Name=SeqAct_Toggle_2 ObjName=SeqAct_Toggle_2 Archetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle'
          InputLinks(0)=(DrawY=173)
          InputLinks(1)=(DrawY=194)
          InputLinks(2)=(DrawY=215)
          OutputLinks(0)=(DrawY=194)
          VariableLinks(0)=(DrawX=1726)
          VariableLinks(1)=(DrawX=1777)
          EventLinks(0)=(LinkedEvents=(SeqEvent_Touch'SeqEvent_Touch_5'),DrawX=1826)
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1688
          ObjPosY=136
          DrawWidth=173
          DrawHeight=109
          Name="SeqAct_Toggle_2"
          ObjectArchetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle'
       End Object
       Begin Object Class=SeqEvent_Touch Name=SeqEvent_Touch_6 ObjName=SeqEvent_Touch_6 Archetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch'
          Originator=Trigger'Trigger_4'
          MaxTriggerCount=0
          ReTriggerDelay=1.000000
          MaxWidth=118
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_1'),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_3',InputLinkIdx=1),(LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_2',InputLinkIdx=1)),DrawY=500)
          OutputLinks(1)=(DrawY=520)
          VariableLinks(0)=(DrawX=1403)
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1344
          ObjPosY=432
          ObjName="Trigger_4 Touch"
          ObjComment="Lower"
          DrawWidth=104
          DrawHeight=152
          Name="SeqEvent_Touch_6"
          ObjectArchetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch'
       End Object
       Begin Object Class=SeqEvent_Touch Name=SeqEvent_Touch_5 ObjName=SeqEvent_Touch_5 Archetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch'
          Originator=Trigger'Trigger_3'
          MaxTriggerCount=0
          ReTriggerDelay=1.000000
          MaxWidth=118
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_1',InputLinkIdx=1),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_4',InputLinkIdx=1),(LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_3',InputLinkIdx=1)),DrawY=724)
          OutputLinks(1)=(DrawY=744)
          VariableLinks(0)=(DrawX=1451)
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1392
          ObjPosY=656
          ObjName="Trigger_3 Touch"
          ObjComment="Upper"
          DrawWidth=104
          DrawHeight=152
          Name="SeqEvent_Touch_5"
          ObjectArchetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch'
       End Object
       Begin Object Class=SeqAct_Toggle Name=SeqAct_Toggle_4 ObjName=SeqAct_Toggle_4 Archetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle'
          InputLinks(0)=(DrawY=117)
          InputLinks(1)=(DrawY=138)
          InputLinks(2)=(DrawY=159)
          OutputLinks(0)=(DrawY=138)
          VariableLinks(0)=(DrawX=1414)
          VariableLinks(1)=(DrawX=1465)
          EventLinks(0)=(LinkedEvents=(SeqEvent_Touch'SeqEvent_Touch_6'),DrawX=1514)
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1376
          ObjPosY=80
          DrawWidth=173
          DrawHeight=109
          Name="SeqAct_Toggle_4"
          ObjectArchetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle'
       End Object
       Begin Object Class=SeqAct_Toggle Name=SeqAct_Toggle_3 ObjName=SeqAct_Toggle_3 Archetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle'
          InputLinks(0)=(DrawY=189)
          InputLinks(1)=(DrawY=210)
          InputLinks(2)=(DrawY=231)
          OutputLinks(0)=(DrawY=210)
          VariableLinks(0)=(DrawX=1126)
          VariableLinks(1)=(DrawX=1177)
          EventLinks(0)=(LinkedEvents=(UTSeqEvent_TouchStatus'UTSeqEvent_TouchStatus_0'),DrawX=1226)
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1088
          ObjPosY=152
          DrawWidth=173
          DrawHeight=109
          Name="SeqAct_Toggle_3"
          ObjectArchetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_11 ObjName=SeqVar_Object_11 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_1'
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1752
          ObjPosY=688
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_11"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=InterpData Name=InterpData_1 ObjName=InterpData_1 Archetype=InterpData'Engine.Default__InterpData'
          Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_1 ObjName=InterpCurveEdSetup_1 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
             Name="InterpCurveEdSetup_1"
             ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
          End Object
          Begin Object Class=InterpGroup Name=InterpGroup_4 ObjName=InterpGroup_4 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackMove Name=InterpTrackMove_3 ObjName=InterpTrackMove_3 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
                PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=5.000000,OutVal=(X=-0.000015,Y=0.000011,Z=799.999939),InterpMode=CIM_CurveAuto)))
                EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=5.000000,InterpMode=CIM_CurveAuto)))
                LookupTrack=(Points=(,(Time=5.000000)))
                MoveFrame=IMF_RelativeToInitial
                Name="InterpTrackMove_3"
                ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
             End Object
             InterpTracks(0)=InterpTrackMove'InterpTrackMove_3'
             GroupName="NewGroup"
             GroupColor=(B=0,G=220,R=88,A=255)
             Name="InterpGroup_4"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          InterpGroups(0)=InterpGroup'InterpGroup_4'
          SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1640
          ObjPosY=696
          DrawWidth=32
          DrawHeight=32
          Name="InterpData_1"
          ObjectArchetype=InterpData'Engine.Default__InterpData'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_1 ObjName=SeqAct_Interp_1 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          InputLinks(0)=(DrawY=534)
          InputLinks(1)=(DrawY=556)
          InputLinks(2)=(DrawY=578)
          InputLinks(3)=(DrawY=600)
          InputLinks(4)=(DrawY=622)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Toggle'SeqAct_Toggle_3')),DrawY=550)
          OutputLinks(1)=(Links=((LinkedOp=SeqAct_Toggle'SeqAct_Toggle_3')),DrawY=606)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_1'),DrawX=1675)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_11'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1740)
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1640
          ObjPosY=496
          DrawWidth=154
          DrawHeight=157
          Name="SeqAct_Interp_1"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_10 ObjName=SeqVar_Object_10 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_3'
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1152
          ObjPosY=728
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_10"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_9 ObjName=SeqVar_Object_9 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_2'
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=1056
          ObjPosY=736
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_9"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=UTSeqEvent_TouchStatus Name=UTSeqEvent_TouchStatus_0 ObjName=UTSeqEvent_TouchStatus_0 Archetype=UTSeqEvent_TouchStatus'UTGame.Default__UTSeqEvent_TouchStatus'
          Originator=Trigger_Dynamic'Trigger_Dynamic_0'
          MaxWidth=230
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=532)
          OutputLinks(1)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1)),DrawY=552)
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=680
          ObjPosY=464
          ObjName="Trigger_Dynamic_0 Touch Status"
          ObjComment="Doors"
          DrawWidth=170
          Name="UTSeqEvent_TouchStatus_0"
          ObjectArchetype=UTSeqEvent_TouchStatus'UTGame.Default__UTSeqEvent_TouchStatus'
       End Object
       Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData'
          Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
             Name="InterpCurveEdSetup_0"
             ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
          End Object
          Begin Object Class=InterpGroup Name=InterpGroup_2 ObjName=InterpGroup_2 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackMove Name=InterpTrackMove_1 ObjName=InterpTrackMove_1 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
                PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=0.995192,OutVal=(X=175.999939,Y=-0.000092,Z=0.000061),InterpMode=CIM_CurveAuto)))
                EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=0.995192,InterpMode=CIM_CurveAuto)))
                LookupTrack=(Points=(,(Time=0.995192)))
                MoveFrame=IMF_RelativeToInitial
                Name="InterpTrackMove_1"
                ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
             End Object
             InterpTracks(0)=InterpTrackMove'InterpTrackMove_1'
             GroupName="NewGroup"
             GroupColor=(B=0,G=167,R=172,A=255)
             Name="InterpGroup_2"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          Begin Object Class=InterpGroup Name=InterpGroup_3 ObjName=InterpGroup_3 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackMove Name=InterpTrackMove_2 ObjName=InterpTrackMove_2 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
                PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=0.995192,OutVal=(X=-159.999969,Y=-0.000092,Z=0.000061),InterpMode=CIM_CurveAuto)))
                EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=0.995192,InterpMode=CIM_CurveAuto)))
                LookupTrack=(Points=(,(Time=0.995192)))
                MoveFrame=IMF_RelativeToInitial
                Name="InterpTrackMove_2"
                ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
             End Object
             InterpTracks(0)=InterpTrackMove'InterpTrackMove_2'
             GroupName="NewGroup0"
             GroupColor=(B=200,G=0,R=133,A=255)
             Name="InterpGroup_3"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          InterpLength=1.026153
          InterpGroups(0)=InterpGroup'InterpGroup_2'
          InterpGroups(1)=InterpGroup'InterpGroup_3'
          SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
          EdSectionStart=0.342308
          EdSectionEnd=1.026153
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=968
          ObjPosY=736
          DrawWidth=32
          DrawHeight=32
          Name="InterpData_0"
          ObjectArchetype=InterpData'Engine.Default__InterpData'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          InputLinks(0)=(DrawY=574)
          InputLinks(1)=(DrawY=596)
          InputLinks(2)=(DrawY=618)
          InputLinks(3)=(DrawY=640)
          InputLinks(4)=(DrawY=662)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Toggle'SeqAct_Toggle_2'),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_4')),DrawY=590)
          OutputLinks(1)=(DrawY=646)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=999)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_9'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1064)
          VariableLinks(2)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_10'),LinkDesc="NewGroup0",MinVars=1,MaxVars=255,DrawX=1150)
          ObjInstanceVersion=1
          ParentSequence=Sequence'DoubleDoorElevator'
          ObjPosX=968
          ObjPosY=536
          DrawWidth=235
          DrawHeight=157
          Name="SeqAct_Interp_0"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0'
       SequenceObjects(1)=InterpData'InterpData_0'
       SequenceObjects(2)=UTSeqEvent_TouchStatus'UTSeqEvent_TouchStatus_0'
       SequenceObjects(3)=SeqVar_Object'SeqVar_Object_9'
       SequenceObjects(4)=SeqVar_Object'SeqVar_Object_10'
       SequenceObjects(5)=SeqAct_Interp'SeqAct_Interp_1'
       SequenceObjects(6)=InterpData'InterpData_1'
       SequenceObjects(7)=SeqVar_Object'SeqVar_Object_11'
       SequenceObjects(8)=SeqAct_Toggle'SeqAct_Toggle_3'
       SequenceObjects(9)=SeqAct_Toggle'SeqAct_Toggle_4'
       SequenceObjects(10)=SeqEvent_Touch'SeqEvent_Touch_5'
       SequenceObjects(11)=SeqEvent_Touch'SeqEvent_Touch_6'
       SequenceObjects(12)=SeqAct_Toggle'SeqAct_Toggle_2'
       DefaultViewX=6
       DefaultViewY=33
       DefaultViewZoom=0.448065
       ObjInstanceVersion=1
       ParentSequence=Sequence'Main_Sequence'
       ObjPosX=1096
       ObjPosY=576
       ObjName="DoubleDoorElevator"
       DrawWidth=138
       DrawHeight=29
       Name="DoubleDoorElevator"
       ObjectArchetype=Sequence'Engine.Default__Sequence'
    End Object
    
    
    ▲ Top

    LOOPING SECTIONS
    • Description : Modular sections that loop forever. Could be used to emulate landscape that keeps coming by during a ride on for example a train.
    • Author : Hourences
    • Tested On : UT3
    • Instructions : Standard installation

    LEVEL

    Begin Map
       Begin Level
          Begin Actor Class=InterpActor Name=InterpActor_6 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=-511.999817,Y=-0.000000,Z=31.999870)
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_6"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=InterpActor Name=InterpActor_7 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=-1535.999878,Y=0.000000,Z=31.999878)
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_7"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=InterpActor Name=InterpActor_8 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=-2559.999756,Y=0.000000,Z=31.999878)
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_8"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=InterpActor Name=InterpActor_9 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=-2559.999756,Y=0.000046,Z=31.999878)
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_9"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=InterpActor Name=InterpActor_4 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=-2559.999756,Y=0.000046,Z=31.999886)
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             Name="InterpActor_4"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=Note Name=Note_3 Archetype=Note'Engine.Default__Note'
             Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_230 Archetype=ArrowComponent'Engine.Default__Note:Arrow'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="ArrowComponent_230"
                ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_785 Archetype=SpriteComponent'Engine.Default__Note:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_785"
                ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite'
             End Object
             Text="You should not be able to look past this line or you can see pieces disappear"
             Components(0)=ArrowComponent'ArrowComponent_230'
             Components(1)=SpriteComponent'SpriteComponent_785'
             CreationTime=30776.275391
             Tag="Note"
             Location=(X=-2.985672,Y=10.346497,Z=148.099731)
             Name="Note_3"
             ObjectArchetype=Note'Engine.Default__Note'
          End Actor
          Begin Actor Class=Note Name=Note_4 Archetype=Note'Engine.Default__Note'
             Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_230 Archetype=ArrowComponent'Engine.Default__Note:Arrow'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="ArrowComponent_230"
                ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_785 Archetype=SpriteComponent'Engine.Default__Note:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_785"
                ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite'
             End Object
             Text="You should not be able to see past this line or you can see pieces appear. Use Fog or similar"
             Components(0)=ArrowComponent'ArrowComponent_230'
             Components(1)=SpriteComponent'SpriteComponent_785'
             CreationTime=30776.275391
             Tag="Note"
             Location=(X=-2012.985596,Y=9.346497,Z=148.099731)
             Name="Note_4"
             ObjectArchetype=Note'Engine.Default__Note'
          End Actor
          Begin Actor Class=Note Name=Note_5 Archetype=Note'Engine.Default__Note'
             Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_230 Archetype=ArrowComponent'Engine.Default__Note:Arrow'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="ArrowComponent_230"
                ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_785 Archetype=SpriteComponent'Engine.Default__Note:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_785"
                ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite'
             End Object
             Text="These are the three regular pieces that keep coming by"
             Components(0)=ArrowComponent'ArrowComponent_230'
             Components(1)=SpriteComponent'SpriteComponent_785'
             CreationTime=30776.275391
             Tag="Note"
             Location=(X=-2537.985596,Y=9.346497,Z=148.099731)
             Name="Note_5"
             ObjectArchetype=Note'Engine.Default__Note'
          End Actor
          Begin Actor Class=Note Name=Note_2 Archetype=Note'Engine.Default__Note'
             Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_230 Archetype=ArrowComponent'Engine.Default__Note:Arrow'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="ArrowComponent_230"
                ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_785 Archetype=SpriteComponent'Engine.Default__Note:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_785"
                ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite'
             End Object
             Text="The first two pieces are only there to kickstart the process. After the first run they are destroyed."
             Components(0)=ArrowComponent'ArrowComponent_230'
             Components(1)=SpriteComponent'SpriteComponent_785'
             CreationTime=30776.275391
             Tag="Note"
             Location=(X=-981.985596,Y=9.346497,Z=148.099731)
             Name="Note_2"
             ObjectArchetype=Note'Engine.Default__Note'
          End Actor
       End Level
    Begin Surface
    End Surface
    End Map
    
    

    KISMET

    Begin Object Class=Sequence Name=LoopingSections Archetype=Sequence'Engine.Default__Sequence'
       Begin Object Class=SeqAct_Destroy Name=SeqAct_Destroy_0 ObjName=SeqAct_Destroy_0 Archetype=SeqAct_Destroy'Engine.Default__SeqAct_Destroy'
          InputLinks(0)=(DrawY=1010)
          OutputLinks(0)=(DrawY=1010)
          VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_14'),DrawX=1598)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1560
          ObjPosY=976
          DrawWidth=76
          DrawHeight=61
          Name="SeqAct_Destroy_0"
          ObjectArchetype=SeqAct_Destroy'Engine.Default__SeqAct_Destroy'
       End Object
       Begin Object Class=SeqAct_Delay Name=SeqAct_Delay_2 ObjName=SeqAct_Delay_2 Archetype=SeqAct_Delay'Engine.Default__SeqAct_Delay'
          Duration=5.000000
          InputLinks(0)=(DrawY=1947)
          InputLinks(1)=(DrawY=1968)
          InputLinks(2)=(DrawY=1989)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_5')),DrawY=1952)
          OutputLinks(1)=(DrawY=1984)
          VariableLinks(0)=(DrawX=1063)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1011
          ObjPosY=1910
          DrawWidth=106
          DrawHeight=109
          Name="SeqAct_Delay_2"
          ObjectArchetype=SeqAct_Delay'Engine.Default__SeqAct_Delay'
       End Object
       Begin Object Class=SeqAct_Delay Name=SeqAct_Delay_3 ObjName=SeqAct_Delay_3 Archetype=SeqAct_Delay'Engine.Default__SeqAct_Delay'
          Duration=5.000000
          InputLinks(0)=(DrawY=1485)
          InputLinks(1)=(DrawY=1506)
          InputLinks(2)=(DrawY=1527)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_7'),(LinkedOp=SeqAct_Delay'SeqAct_Delay_2')),DrawY=1490)
          OutputLinks(1)=(DrawY=1522)
          VariableLinks(0)=(DrawX=1116)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1064
          ObjPosY=1448
          DrawWidth=106
          DrawHeight=109
          Name="SeqAct_Delay_3"
          ObjectArchetype=SeqAct_Delay'Engine.Default__SeqAct_Delay'
       End Object
       Begin Object Class=SeqAct_Destroy Name=SeqAct_Destroy_1 ObjName=SeqAct_Destroy_1 Archetype=SeqAct_Destroy'Engine.Default__SeqAct_Destroy'
          InputLinks(0)=(DrawY=690)
          OutputLinks(0)=(DrawY=690)
          VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_12'),DrawX=1566)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1528
          ObjPosY=656
          DrawWidth=76
          DrawHeight=61
          Name="SeqAct_Destroy_1"
          ObjectArchetype=SeqAct_Destroy'Engine.Default__SeqAct_Destroy'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_17 ObjName=SeqVar_Object_17 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_9'
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1376
          ObjPosY=1936
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_17"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_16 ObjName=SeqVar_Object_16 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_4'
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1368
          ObjPosY=2216
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_16"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_5 ObjName=SeqAct_Interp_5 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          bRewindOnPlay=True
          InputLinks(0)=(DrawY=2054)
          InputLinks(1)=(DrawY=2076)
          InputLinks(2)=(DrawY=2098)
          InputLinks(3)=(DrawY=2120)
          InputLinks(4)=(DrawY=2142)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_5')),DrawY=2070)
          OutputLinks(1)=(DrawY=2126)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_7'),DrawX=1307)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_16'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1372)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1272
          ObjPosY=2016
          DrawWidth=154
          DrawHeight=157
          Name="SeqAct_Interp_5"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_7 ObjName=SeqAct_Interp_7 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          bRewindOnPlay=True
          InputLinks(0)=(DrawY=1742)
          InputLinks(1)=(DrawY=1764)
          InputLinks(2)=(DrawY=1786)
          InputLinks(3)=(DrawY=1808)
          InputLinks(4)=(DrawY=1830)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_7')),DrawY=1758)
          OutputLinks(1)=(DrawY=1814)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_7'),DrawX=1299)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_17'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1364)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1264
          ObjPosY=1704
          DrawWidth=154
          DrawHeight=157
          Name="SeqAct_Interp_7"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_15 ObjName=SeqVar_Object_15 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_8'
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1448
          ObjPosY=1544
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_15"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=InterpData Name=InterpData_7 ObjName=InterpData_7 Archetype=InterpData'Engine.Default__InterpData'
          Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_6 ObjName=InterpCurveEdSetup_6 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
             Tabs(0)=(Curves=((CurveObject=InterpTrackMove'InterpTrackMove_6',CurveColor=(B=124,G=0,R=204,A=255),CurveName="NewGroup_Movement")),ViewStartInput=-3.892115,ViewEndInput=33.444653,ViewStartOutput=-1943.785767,ViewEndOutput=5700.334961)
             Name="InterpCurveEdSetup_6"
             ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
          End Object
          Begin Object Class=InterpGroup Name=InterpGroup_7 ObjName=InterpGroup_7 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackMove Name=InterpTrackMove_6 ObjName=InterpTrackMove_6 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
                PosTrack=(Points=(,(InVal=15.004802,OutVal=(X=3072.000488,Y=0.000000,Z=-0.000011),InterpMode=CIM_CurveAuto)))
                EulerTrack=(Points=(,(InVal=15.004802,InterpMode=CIM_CurveAuto)))
                LookupTrack=(Points=(,(Time=15.004802)))
                AngCurveTension=1.000000
                MoveFrame=IMF_RelativeToInitial
                Name="InterpTrackMove_6"
                ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
             End Object
             InterpTracks(0)=InterpTrackMove'InterpTrackMove_6'
             GroupName="NewGroup"
             GroupColor=(B=124,G=0,R=204,A=255)
             Name="InterpGroup_7"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          InterpLength=15.000456
          InterpGroups(0)=InterpGroup'InterpGroup_7'
          SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1584
          ObjPosY=1872
          DrawWidth=32
          DrawHeight=32
          Name="InterpData_7"
          ObjectArchetype=InterpData'Engine.Default__InterpData'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_6 ObjName=SeqAct_Interp_6 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          bRewindOnPlay=True
          InputLinks(0)=(DrawY=1390)
          InputLinks(1)=(DrawY=1412)
          InputLinks(2)=(DrawY=1434)
          InputLinks(3)=(DrawY=1456)
          InputLinks(4)=(DrawY=1478)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_6')),DrawY=1406)
          OutputLinks(1)=(DrawY=1462)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_7'),DrawX=1371)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_15'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1436)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1336
          ObjPosY=1352
          DrawWidth=154
          DrawHeight=157
          Name="SeqAct_Interp_6"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_14 ObjName=SeqVar_Object_14 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_7'
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1360
          ObjPosY=1200
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_14"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=InterpData Name=InterpData_5 ObjName=InterpData_5 Archetype=InterpData'Engine.Default__InterpData'
          Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_5 ObjName=InterpCurveEdSetup_5 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
             Tabs(0)=(Curves=((CurveObject=InterpTrackMove'InterpTrackMove_5',CurveColor=(B=226,G=0,R=69,A=255),CurveName="NewGroup_Movement")),ViewStartInput=-7.464633,ViewEndInput=17.418568,ViewStartOutput=-1313.126709,ViewEndOutput=3782.954102)
             Name="InterpCurveEdSetup_5"
             ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
          End Object
          Begin Object Class=InterpGroup Name=InterpGroup_6 ObjName=InterpGroup_6 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackMove Name=InterpTrackMove_5 ObjName=InterpTrackMove_5 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
                PosTrack=(Points=((InterpMode=CIM_CurveAuto),,(InVal=10.000000,OutVal=(X=2048.000488,Y=0.000000,Z=-0.000011),InterpMode=CIM_CurveAuto)))
                EulerTrack=(Points=((InterpMode=CIM_CurveAuto),,(InVal=10.000000,InterpMode=CIM_CurveAuto)))
                LookupTrack=(Points=(,,(Time=10.000000)))
                LinCurveTension=1.000000
                MoveFrame=IMF_RelativeToInitial
                Name="InterpTrackMove_5"
                ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
             End Object
             InterpTracks(0)=InterpTrackMove'InterpTrackMove_5'
             GroupName="NewGroup"
             GroupColor=(B=226,G=0,R=69,A=255)
             Name="InterpGroup_6"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          InterpLength=10.026151
          InterpGroups(0)=InterpGroup'InterpGroup_6'
          SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1256
          ObjPosY=1184
          DrawWidth=32
          DrawHeight=32
          Name="InterpData_5"
          ObjectArchetype=InterpData'Engine.Default__InterpData'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_4 ObjName=SeqAct_Interp_4 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          InputLinks(0)=(DrawY=1022)
          InputLinks(1)=(DrawY=1044)
          InputLinks(2)=(DrawY=1066)
          InputLinks(3)=(DrawY=1088)
          InputLinks(4)=(DrawY=1110)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Destroy'SeqAct_Destroy_0')),DrawY=1038)
          OutputLinks(1)=(DrawY=1094)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_5'),DrawX=1291)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_14'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1356)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1256
          ObjPosY=984
          DrawWidth=154
          DrawHeight=157
          Name="SeqAct_Interp_4"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_12 ObjName=SeqVar_Object_12 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_6'
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1288
          ObjPosY=808
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_12"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       Begin Object Class=InterpData Name=InterpData_4 ObjName=InterpData_4 Archetype=InterpData'Engine.Default__InterpData'
          Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_2 ObjName=InterpCurveEdSetup_2 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
             Tabs(0)=(Curves=((CurveObject=InterpTrackMove'InterpTrackMove_4',CurveColor=(B=216,G=0,R=102,A=255),CurveName="NewGroup_Movement")),ViewStartInput=-2.799163,ViewEndInput=7.568837,ViewStartOutput=-389.205658,ViewEndOutput=1734.161133)
             Name="InterpCurveEdSetup_2"
             ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
          End Object
          Begin Object Class=InterpGroup Name=InterpGroup_5 ObjName=InterpGroup_5 Archetype=InterpGroup'Engine.Default__InterpGroup'
             Begin Object Class=InterpTrackMove Name=InterpTrackMove_4 ObjName=InterpTrackMove_4 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
                PosTrack=(Points=(,(InVal=5.000000,OutVal=(X=1024.000122,Y=0.000000,Z=-0.000011),InterpMode=CIM_CurveAuto)))
                EulerTrack=(Points=(,(InVal=5.000000,InterpMode=CIM_CurveAuto)))
                LookupTrack=(Points=(,(Time=5.000000)))
                AngCurveTension=1.000000
                MoveFrame=IMF_RelativeToInitial
                Name="InterpTrackMove_4"
                ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
             End Object
             InterpTracks(0)=InterpTrackMove'InterpTrackMove_4'
             GroupName="NewGroup"
             GroupColor=(B=216,G=0,R=102,A=255)
             Name="InterpGroup_5"
             ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
          End Object
          InterpGroups(0)=InterpGroup'InterpGroup_5'
          SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1184
          ObjPosY=824
          DrawWidth=32
          DrawHeight=32
          Name="InterpData_4"
          ObjectArchetype=InterpData'Engine.Default__InterpData'
       End Object
       Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_2 ObjName=SeqAct_Interp_2 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
          InputLinks(0)=(DrawY=662)
          InputLinks(1)=(DrawY=684)
          InputLinks(2)=(DrawY=706)
          InputLinks(3)=(DrawY=728)
          InputLinks(4)=(DrawY=750)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Destroy'SeqAct_Destroy_1')),DrawY=678)
          OutputLinks(1)=(DrawY=734)
          VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_4'),DrawX=1219)
          VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_12'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1284)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=1184
          ObjPosY=624
          DrawWidth=154
          DrawHeight=157
          Name="SeqAct_Interp_2"
          ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
       End Object
       Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_1 ObjName=SeqEvent_LevelStartup_1 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
          MaxWidth=99
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_2'),(LinkedOp=SeqAct_Interp'SeqAct_Interp_4'),(LinkedOp=SeqAct_Interp'SeqAct_Interp_6'),(LinkedOp=SeqAct_Delay'SeqAct_Delay_3')),DrawY=674)
          ObjInstanceVersion=1
          ParentSequence=Sequence'LoopingSections'
          ObjPosX=984
          ObjPosY=608
          DrawWidth=69
          Name="SeqEvent_LevelStartup_1"
          ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
       End Object
       SequenceObjects(0)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_1'
       SequenceObjects(1)=SeqAct_Interp'SeqAct_Interp_2'
       SequenceObjects(2)=InterpData'InterpData_4'
       SequenceObjects(3)=SeqVar_Object'SeqVar_Object_12'
       SequenceObjects(4)=SeqAct_Interp'SeqAct_Interp_4'
       SequenceObjects(5)=InterpData'InterpData_5'
       SequenceObjects(6)=SeqVar_Object'SeqVar_Object_14'
       SequenceObjects(7)=SeqAct_Interp'SeqAct_Interp_6'
       SequenceObjects(8)=InterpData'InterpData_7'
       SequenceObjects(9)=SeqVar_Object'SeqVar_Object_15'
       SequenceObjects(10)=SeqAct_Interp'SeqAct_Interp_7'
       SequenceObjects(11)=SeqAct_Interp'SeqAct_Interp_5'
       SequenceObjects(12)=SeqVar_Object'SeqVar_Object_16'
       SequenceObjects(13)=SeqVar_Object'SeqVar_Object_17'
       SequenceObjects(14)=SeqAct_Destroy'SeqAct_Destroy_1'
       SequenceObjects(15)=SeqAct_Delay'SeqAct_Delay_3'
       SequenceObjects(16)=SeqAct_Delay'SeqAct_Delay_2'
       SequenceObjects(17)=SeqAct_Destroy'SeqAct_Destroy_0'
       DefaultViewX=340
       DefaultViewY=15
       DefaultViewZoom=0.212853
       ObjInstanceVersion=1
       ParentSequence=Sequence'Main_Sequence'
       ObjPosX=1400
       ObjPosY=1304
       ObjName="LoopingSections"
       DrawWidth=117
       DrawHeight=29
       Name="LoopingSections"
       ObjectArchetype=Sequence'Engine.Default__Sequence'
    End Object
    
    
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    TOGGLEABLE ROTATING MESH
    • Description : A mesh continuously rotates until it is triggered. Trigger it once more and it starts again. And so on.
    • Author : Hourences
    • Tested On : UT3
    • Instructions : Standard installation

    LEVEL

    Begin Map
       Begin Level
          Begin Actor Class=InterpActor Name=InterpActor_6 Archetype=InterpActor'Engine.Default__InterpActor'
             Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
                AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000)
                bCastShadows=False
                bEnabled=True
                Name="DynamicLightEnvironmentComponent_171"
                ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
             End Object
             Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
                StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
                LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
                LightingChannels=(bInitialized=True,Dynamic=True)
                BlockRigidBody=True
                Name="StaticMeshComponent_25"
                ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
             End Object
             StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25'
             LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
             Components(1)=StaticMeshComponent'StaticMeshComponent_25'
             Physics=PHYS_Rotating
             bCollideActors=True
             bBlockActors=True
             bPathColliding=False
             BlockRigidBody=True
             Tag="InterpActor"
             Location=(X=32.000175,Y=-0.000000,Z=671.999817)
             RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969)
             DrawScale=2.000000
             DrawScale3D=(X=2.000000,Y=0.500000,Z=0.100000)
             CollisionComponent=StaticMeshComponent'StaticMeshComponent_25'
             CollisionType=COLLIDE_BlockAll
             RotationRate=(Pitch=0,Yaw=32768,Roll=0)
             Name="InterpActor_6"
             ObjectArchetype=InterpActor'Engine.Default__InterpActor'
          End Actor
          Begin Actor Class=Trigger Name=Trigger_0 Archetype=Trigger'Engine.Default__Trigger'
             Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_0 Archetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder'
                CollisionHeight=128.000000
                CollisionRadius=128.000000
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="CylinderComponent_0"
                ObjectArchetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder'
             End Object
             Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_5 Archetype=SpriteComponent'Engine.Default__Trigger:Sprite'
                LightingChannels=(bInitialized=True,Dynamic=True)
                Name="SpriteComponent_5"
                ObjectArchetype=SpriteComponent'Engine.Default__Trigger:Sprite'
             End Object
             CylinderComponent=CylinderComponent'CylinderComponent_0'
             Components(0)=SpriteComponent'SpriteComponent_5'
             Components(1)=CylinderComponent'CylinderComponent_0'
             bHidden=False
             Tag="Trigger"
             Location=(X=35.999996,Y=0.000000,Z=64.000000)
             CollisionComponent=CylinderComponent'CylinderComponent_0'
             Name="Trigger_0"
             ObjectArchetype=Trigger'Engine.Default__Trigger'
          End Actor
       End Level
    Begin Surface
    End Surface
    End Map
    

    KISMET

    Begin Object Class=Sequence Name=TriggerRotatingMesh Archetype=Sequence'Engine.Default__Sequence'
       Begin Object Class=SeqAct_SetPhysics Name=SeqAct_SetPhysics_0 ObjName=SeqAct_SetPhysics_0 Archetype=SeqAct_SetPhysics'Engine.Default__SeqAct_SetPhysics'
          InputLinks(0)=(DrawY=1282)
          OutputLinks(0)=(DrawY=1282)
          VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),DrawX=1651)
          ObjInstanceVersion=1
          ParentSequence=Sequence'TriggerRotatingMesh'
          ObjPosX=1608
          ObjPosY=1248
          ObjComment="Rotation Off"
          bOutputObjCommentToScreen=True
          DrawWidth=87
          DrawHeight=61
          Name="SeqAct_SetPhysics_0"
          ObjectArchetype=SeqAct_SetPhysics'Engine.Default__SeqAct_SetPhysics'
       End Object
       Begin Object Class=SeqCond_CompareBool Name=SeqCond_CompareBool_0 ObjName=SeqCond_CompareBool_0 Archetype=SeqCond_CompareBool'Engine.Default__SeqCond_CompareBool'
          InputLinks(0)=(DrawY=1318)
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_SetPhysics'SeqAct_SetPhysics_0')),DrawY=1308)
          OutputLinks(1)=(Links=((LinkedOp=SeqAct_SetPhysics'SeqAct_SetPhysics_1')),DrawY=1328)
          VariableLinks(0)=(LinkedVariables=(SeqVar_Bool'SeqVar_Bool_0'),DrawX=1401)
          ObjInstanceVersion=1
          ParentSequence=Sequence'TriggerRotatingMesh'
          ObjPosX=1352
          ObjPosY=1272
          DrawWidth=99
          DrawHeight=85
          Name="SeqCond_CompareBool_0"
          ObjectArchetype=SeqCond_CompareBool'Engine.Default__SeqCond_CompareBool'
       End Object
       Begin Object Class=SeqVar_Bool Name=SeqVar_Bool_0 ObjName=SeqVar_Bool_0 Archetype=SeqVar_Bool'Engine.Default__SeqVar_Bool'
          ObjInstanceVersion=1
          ParentSequence=Sequence'TriggerRotatingMesh'
          ObjPosX=1184
          ObjPosY=1488
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Bool_0"
          ObjectArchetype=SeqVar_Bool'Engine.Default__SeqVar_Bool'
       End Object
       Begin Object Class=SeqAct_Toggle Name=SeqAct_Toggle_0 ObjName=SeqAct_Toggle_0 Archetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle'
          InputLinks(0)=(DrawY=1325)
          InputLinks(1)=(DrawY=1346)
          InputLinks(2)=(DrawY=1367)
          OutputLinks(0)=(Links=((LinkedOp=SeqCond_CompareBool'SeqCond_CompareBool_0')),DrawY=1346)
          VariableLinks(0)=(DrawX=1142)
          VariableLinks(1)=(LinkedVariables=(SeqVar_Bool'SeqVar_Bool_0'),DrawX=1193)
          EventLinks(0)=(DrawX=1242)
          ObjInstanceVersion=1
          ParentSequence=Sequence'TriggerRotatingMesh'
          ObjPosX=1104
          ObjPosY=1288
          DrawWidth=173
          DrawHeight=109
          Name="SeqAct_Toggle_0"
          ObjectArchetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle'
       End Object
       Begin Object Class=SeqAct_SetPhysics Name=SeqAct_SetPhysics_1 ObjName=SeqAct_SetPhysics_1 Archetype=SeqAct_SetPhysics'Engine.Default__SeqAct_SetPhysics'
          newPhysics=PHYS_Rotating
          InputLinks(0)=(DrawY=1370)
          OutputLinks(0)=(DrawY=1370)
          VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),DrawX=1571)
          ObjInstanceVersion=1
          ParentSequence=Sequence'TriggerRotatingMesh'
          ObjPosX=1528
          ObjPosY=1336
          ObjComment="Rotation On"
          bOutputObjCommentToScreen=True
          DrawWidth=87
          DrawHeight=61
          Name="SeqAct_SetPhysics_1"
          ObjectArchetype=SeqAct_SetPhysics'Engine.Default__SeqAct_SetPhysics'
       End Object
       Begin Object Class=SeqEvent_Touch Name=SeqEvent_Touch_0 ObjName=SeqEvent_Touch_0 Archetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch'
          Originator=Trigger'Trigger_0'
          MaxTriggerCount=0
          MaxWidth=118
          OutputLinks(0)=(Links=((LinkedOp=SeqAct_Toggle'SeqAct_Toggle_0',InputLinkIdx=2)),DrawY=1372)
          OutputLinks(1)=(DrawY=1392)
          VariableLinks(0)=(DrawX=979)
          ObjInstanceVersion=1
          ParentSequence=Sequence'TriggerRotatingMesh'
          ObjPosX=920
          ObjPosY=1304
          ObjName="Trigger_0 Touch"
          DrawWidth=104
          DrawHeight=152
          Name="SeqEvent_Touch_0"
          ObjectArchetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch'
       End Object
       Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
          ObjValue=InterpActor'InterpActor_6'
          ObjInstanceVersion=1
          ParentSequence=Sequence'TriggerRotatingMesh'
          ObjPosX=1624
          ObjPosY=1488
          DrawWidth=32
          DrawHeight=32
          Name="SeqVar_Object_0"
          ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
       End Object
       SequenceObjects(0)=SeqVar_Object'SeqVar_Object_0'
       SequenceObjects(1)=SeqEvent_Touch'SeqEvent_Touch_0'
       SequenceObjects(2)=SeqAct_SetPhysics'SeqAct_SetPhysics_1'
       SequenceObjects(3)=SeqAct_Toggle'SeqAct_Toggle_0'
       SequenceObjects(4)=SeqVar_Bool'SeqVar_Bool_0'
       SequenceObjects(5)=SeqCond_CompareBool'SeqCond_CompareBool_0'
       SequenceObjects(6)=SeqAct_SetPhysics'SeqAct_SetPhysics_0'
       DefaultViewX=-149
       DefaultViewY=-428
       DefaultViewZoom=0.568007
       ObjInstanceVersion=1
       ParentSequence=Sequence'Main_Sequence'
       ObjPosX=1648
       ObjPosY=1280
       ObjName="TriggerRotatingMesh"
       DrawWidth=145
       DrawHeight=29
       Name="TriggerRotatingMesh"
       ObjectArchetype=Sequence'Engine.Default__Sequence'
    End Object
    
    ▲ Top

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