Snippets 3
Simply copy-paste these snippets into an Unreal Engine 3 level or Kismet. Follow any special instructions carefully or these snippets may not function correctly.
Always follow the right order or it may not function correctly. Note that not all snippets have both a level and a kismet part.
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SIMPLE DOOR | ||
• Description : A basic door setup. The door remains open as long as you stay inside the trigger radius. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=InterpActor Name=InterpActor_0 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_11 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.046149,G=0.046149,B=0.046149,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_11" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_10 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_11' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_10" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_10' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_11' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_11' Components(1)=StaticMeshComponent'StaticMeshComponent_10' bCollideActors=True bBlockActors=True bPathColliding=False Tag="InterpActor" Location=(X=120.000000,Y=16.000000,Z=192.000000) DrawScale=1.500000 DrawScale3D=(X=0.125000,Y=1.000000,Z=1.000000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_10' Name="InterpActor_0" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=Trigger Name=Trigger_1 Archetype=Trigger'Engine.Default__Trigger' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_24 Archetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder' CollisionHeight=256.000000 CollisionRadius=256.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="CylinderComponent_24" ObjectArchetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_32 Archetype=SpriteComponent'Engine.Default__Trigger:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_32" ObjectArchetype=SpriteComponent'Engine.Default__Trigger:Sprite' End Object CylinderComponent=CylinderComponent'CylinderComponent_24' Components(0)=SpriteComponent'SpriteComponent_32' Components(1)=CylinderComponent'CylinderComponent_24' Tag="Trigger" Location=(X=107.000000,Y=32.000000,Z=40.000000) DrawScale=2.000000 CollisionComponent=CylinderComponent'CylinderComponent_24' Name="Trigger_1" ObjectArchetype=Trigger'Engine.Default__Trigger' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=door Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=UTSeqEvent_TouchStatus Name=UTSeqEvent_TouchStatus_0 ObjName=UTSeqEvent_TouchStatus_0 Archetype=UTSeqEvent_TouchStatus'UTGame.Default__UTSeqEvent_TouchStatus' Originator=Trigger'Trigger_1' MaxWidth=167 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=380) OutputLinks(1)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1)),DrawY=400) ObjInstanceVersion=1 ParentSequence=Sequence'door' ObjPosX=24 ObjPosY=312 ObjName="Trigger_1 Touch Status" DrawWidth=138 Name="UTSeqEvent_TouchStatus_0" ObjectArchetype=UTSeqEvent_TouchStatus'UTGame.Default__UTSeqEvent_TouchStatus' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_2 ObjName=SeqVar_Object_2 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_0' ObjInstanceVersion=1 ObjPosX=368 ObjPosY=568 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_2" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpGroup Name=InterpGroup_0 ObjName=InterpGroup_0 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_0 ObjName=InterpTrackMove_0 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=2.000000,OutVal=(X=-0.000046,Y=-0.000004,Z=343.999939),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=2.000000,InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,(Time=2.000000))) MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_0" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_0' GroupName="door" GroupColor=(B=64,G=0,R=226,A=255) Name="InterpGroup_0" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Name="InterpCurveEdSetup_0" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object InterpLength=2.000610 InterpGroups(0)=InterpGroup'InterpGroup_0' CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' EdSectionEnd=1.974616 ObjInstanceVersion=1 ParentSequence=Sequence'door' ObjPosX=248 ObjPosY=576 DrawWidth=32 DrawHeight=32 Name="InterpData_0" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=414) InputLinks(1)=(DrawY=436) InputLinks(2)=(DrawY=458) InputLinks(3)=(DrawY=480) InputLinks(4)=(DrawY=502) OutputLinks(0)=(DrawY=430) OutputLinks(1)=(DrawY=486) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=302) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_2'),LinkDesc="door",MaxVars=255,DrawX=348) ObjInstanceVersion=1 ParentSequence=Sequence'door' ObjPosX=248 ObjPosY=376 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_0" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0' SequenceObjects(1)=InterpData'InterpData_0' SequenceObjects(2)=SeqVar_Object'SeqVar_Object_2' SequenceObjects(3)=UTSeqEvent_TouchStatus'UTSeqEvent_TouchStatus_0' DefaultViewX=14 DefaultViewY=-127 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=232 ObjPosY=296 ObjName="door" DrawWidth=64 DrawHeight=29 Name="door" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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ROTATING MESH ON A FIXED PATH | ||
• Description : A rotating mesh attached to a bar that follows a path. A light is attached as well. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=InterpActor Name=InterpActor_2 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' Physics=PHYS_Rotating Base=InterpActor'InterpActor_1' bCollideActors=True bBlockActors=True bPathColliding=False Tag="InterpActor" Location=(X=16.000000,Y=-192.000000,Z=511.999969) RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=1.000000,Y=1.000000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' RotationRate=(Pitch=0,Yaw=23301,Roll=0) Name="InterpActor_2" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=PointLightMovable Name=PointLightMovable_0 Archetype=PointLightMovable'Engine.Default__PointLightMovable' Begin Object Class=DrawLightRadiusComponent Name=DrawLightRadius0 ObjName=DrawLightRadiusComponent_2 Archetype=DrawLightRadiusComponent'Engine.Default__PointLightMovable:DrawLightRadius0' SphereRadius=1024.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="DrawLightRadiusComponent_2" ObjectArchetype=DrawLightRadiusComponent'Engine.Default__PointLightMovable:DrawLightRadius0' End Object Begin Object Class=PointLightComponent Name=PointLightComponent0 ObjName=PointLightComponent_139 Archetype=PointLightComponent'Engine.Default__PointLightMovable:PointLightComponent0' CachedParentToWorld=(XPlane=(W=0.000000,X=1.000000,Y=0.000000,Z=0.000000),YPlane=(W=0.000000,X=0.000000,Y=1.000000,Z=-0.000000),ZPlane=(W=0.000000,X=-0.000000,Y=0.000000,Z=1.000000),WPlane=(W=1.000000,X=13.967621,Y=-184.758392,Z=397.099731)) PreviewLightRadius=DrawLightRadiusComponent'DrawLightRadiusComponent_2' LightGuid=(A=-1445713265,B=1098199165,C=2110312850,D=-1881710508) LightmapGuid=(A=1083110889,B=1085846499,C=562462879,D=22236631) Brightness=6.000000 LightColor=(B=72,G=72,R=255,A=0) Name="PointLightComponent_139" ObjectArchetype=PointLightComponent'Engine.Default__PointLightMovable:PointLightComponent0' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_262 Archetype=SpriteComponent'Engine.Default__PointLightMovable:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_262" ObjectArchetype=SpriteComponent'Engine.Default__PointLightMovable:Sprite' End Object LightComponent=PointLightComponent'PointLightComponent_139' Components(0)=SpriteComponent'SpriteComponent_262' Components(1)=DrawLightRadiusComponent'DrawLightRadiusComponent_2' Components(2)=PointLightComponent'PointLightComponent_139' Base=InterpActor'InterpActor_1' Tag="PointLightMovable" Location=(X=13.967621,Y=-184.758392,Z=397.099731) RelativeLocation=(X=-2.032379,Y=7.241608,Z=-386.900208) Name="PointLightMovable_0" ObjectArchetype=PointLightMovable'Engine.Default__PointLightMovable' End Actor Begin Actor Class=InterpActor Name=InterpActor_1 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' bCollideActors=True bBlockActors=True bPathColliding=False Tag="InterpActor" Location=(X=16.000000,Y=-192.000000,Z=783.999939) Attached(0)=PointLightMovable'PointLightMovable_0' Attached(1)=InterpActor'InterpActor_2' DrawScale=0.250000 DrawScale3D=(X=1.000000,Y=1.000000,Z=8.000000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' Name="InterpActor_1" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=MovingRotatingObject Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqVar_Object Name=SeqVar_Object_9 ObjName=SeqVar_Object_9 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_1' ObjInstanceVersion=1 ObjPosX=708 ObjPosY=445 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_9" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=InterpData Name=InterpData_4 ObjName=InterpData_4 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpGroup Name=InterpGroup_3 ObjName=InterpGroup_3 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_2 ObjName=InterpTrackMove_2 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=1.163077,OutVal=(X=-0.000004,Y=-631.999878,Z=-0.000244),ArriveTangent=(X=-308.000000,Y=-295.999939,Z=-0.000244),LeaveTangent=(X=-308.000000,Y=-295.999939,Z=-0.000244),InterpMode=CIM_CurveAuto),(InVal=2.381540,OutVal=(X=-616.000000,Y=-591.999878,Z=-0.000488),ArriveTangent=(X=-524.000000,Y=20.000000,Z=395.999725),LeaveTangent=(X=-524.000000,Y=20.000000,Z=395.999725),InterpMode=CIM_CurveAuto),(InVal=4.167693,OutVal=(X=-1048.000000,Y=-591.999878,Z=791.999207),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=1.163077,InterpMode=CIM_CurveAuto),(InVal=2.381540,InterpMode=CIM_CurveAuto),(InVal=4.167693,InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,(Time=1.163077),(Time=2.381540),(Time=4.167693))) MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_2" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_2' GroupName="MoveIt" GroupColor=(B=206,G=0,R=123,A=255) Name="InterpGroup_3" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_3 ObjName=InterpCurveEdSetup_3 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Name="InterpCurveEdSetup_3" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object InterpGroups(0)=InterpGroup'InterpGroup_3' CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_3' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' ObjInstanceVersion=1 ParentSequence=Sequence'MovingRotatingObject' ObjPosX=608 ObjPosY=488 DrawWidth=32 DrawHeight=32 Name="InterpData_4" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_4 ObjName=SeqAct_Interp_4 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=326) InputLinks(1)=(DrawY=348) InputLinks(2)=(DrawY=370) InputLinks(3)=(DrawY=392) InputLinks(4)=(DrawY=414) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_4',InputLinkIdx=1)),DrawY=342) OutputLinks(1)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_4')),DrawY=398) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_4'),DrawX=659) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_9'),LinkDesc="MoveIt",MaxVars=255,DrawX=708) ObjInstanceVersion=1 ParentSequence=Sequence'MovingRotatingObject' ObjPosX=608 ObjPosY=288 DrawWidth=154 DrawHeight=173 Name="SeqAct_Interp_4" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_1 ObjName=SeqEvent_LevelStartup_1 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' MaxWidth=99 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_4')),DrawY=346) ObjInstanceVersion=1 ParentSequence=Sequence'MovingRotatingObject' ObjPosX=400 ObjPosY=280 DrawWidth=69 Name="SeqEvent_LevelStartup_1" ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' End Object SequenceObjects(0)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_1' SequenceObjects(1)=SeqAct_Interp'SeqAct_Interp_4' SequenceObjects(2)=InterpData'InterpData_4' SequenceObjects(3)=SeqVar_Object'SeqVar_Object_9' DefaultViewX=-84 DefaultViewY=-68 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=360 ObjPosY=280 ObjName="MovingRotatingObject" DrawWidth=155 DrawHeight=29 Name="MovingRotatingObject" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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GROWING STATICMESH | ||
• Description : A staticmesh that grows in size and then shrinks again. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=InterpActor Name=InterpActor_2 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=16.000000,Y=-192.000000,Z=511.999969) RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=1.000000,Y=1.000000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_2" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=GrowMesh Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_2' ObjInstanceVersion=1 ObjPosX=880 ObjPosY=544 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_0" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpGroup Name=InterpGroup_0 ObjName=InterpGroup_0 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' PropertyName="DrawScale" FloatTrack=(Points=((OutVal=2.000000,InterpMode=CIM_CurveAuto),(InVal=2.504807,OutVal=8.000000,InterpMode=CIM_CurveAuto))) TrackTitle="DrawScale" Name="InterpTrackFloatProp_0" ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp' End Object InterpTracks(0)=InterpTrackFloatProp'InterpTrackFloatProp_0' GroupName="GrowMesh" GroupColor=(B=126,G=0,R=203,A=255) Name="InterpGroup_0" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Tabs(0)=(Curves=((CurveObject=InterpTrackFloatProp'InterpTrackFloatProp_0',CurveColor=(B=126,G=0,R=203,A=255),CurveName="GrowMesh_DrawScale")),ViewStartInput=-11.856593,ViewEndInput=19.102095,ViewStartOutput=-2.818626,ViewEndOutput=9.564848) Name="InterpCurveEdSetup_0" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object InterpLength=2.504807 InterpGroups(0)=InterpGroup'InterpGroup_0' CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' ObjInstanceVersion=1 ParentSequence=Sequence'GrowMesh' ObjPosX=760 ObjPosY=536 DrawWidth=32 DrawHeight=32 Name="InterpData_0" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=374) InputLinks(1)=(DrawY=396) InputLinks(2)=(DrawY=418) InputLinks(3)=(DrawY=440) InputLinks(4)=(DrawY=462) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1)),DrawY=390) OutputLinks(1)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=446) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=811) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),LinkDesc="GrowMesh",MaxVars=255,DrawX=860) ObjInstanceVersion=1 ParentSequence=Sequence'GrowMesh' ObjPosX=760 ObjPosY=336 DrawWidth=154 DrawHeight=173 Name="SeqAct_Interp_0" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_0 ObjName=SeqEvent_LevelStartup_0 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' MaxWidth=99 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=378) ObjInstanceVersion=1 ParentSequence=Sequence'GrowMesh' ObjPosX=592 ObjPosY=312 DrawWidth=69 Name="SeqEvent_LevelStartup_0" ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' End Object SequenceObjects(0)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_0' SequenceObjects(1)=SeqAct_Interp'SeqAct_Interp_0' SequenceObjects(2)=InterpData'InterpData_0' SequenceObjects(3)=SeqVar_Object'SeqVar_Object_0' DefaultViewX=-73 DefaultViewY=-44 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=416 ObjPosY=376 ObjName="GrowMesh" DrawWidth=77 DrawHeight=29 Name="GrowMesh" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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ELEVATOR WITH DOORS | ||
• Description : An elevator with two doors. The doors go along with the elevator. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=InterpActor Name=InterpActor_1 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=48.000000,Y=-24.000000,Z=31.999878) Attached(0)=Trigger_Dynamic'Trigger_Dynamic_0' Attached(1)=InterpActor'InterpActor_2' Attached(2)=InterpActor'InterpActor_3' RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=1.000000,Y=1.000000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_1" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=InterpActor Name=InterpActor_3 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' Base=InterpActor'InterpActor_1' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=-79.999985,Y=259.999969,Z=183.999878) Rotation=(Pitch=0,Yaw=0,Roll=-16383) RelativeLocation=(X=-127.999985,Y=283.999969,Z=152.000000) RelativeRotation=(Pitch=0,Yaw=0,Roll=-16384) DrawScale=2.000000 DrawScale3D=(X=0.500000,Y=0.500000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_3" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=InterpActor Name=InterpActor_2 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' Base=InterpActor'InterpActor_1' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=175.999939,Y=259.999969,Z=183.999878) Rotation=(Pitch=0,Yaw=0,Roll=-16383) RelativeLocation=(X=127.999939,Y=283.999969,Z=152.000000) RelativeRotation=(Pitch=0,Yaw=0,Roll=-16384) DrawScale=2.000000 DrawScale3D=(X=0.500000,Y=0.500000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_2" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=Trigger_Dynamic Name=Trigger_Dynamic_0 Archetype=Trigger_Dynamic'Engine.Default__Trigger_Dynamic' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_282 Archetype=CylinderComponent'Engine.Default__Trigger_Dynamic:CollisionCylinder' CollisionHeight=128.000000 CollisionRadius=256.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="CylinderComponent_282" ObjectArchetype=CylinderComponent'Engine.Default__Trigger_Dynamic:CollisionCylinder' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_692 Archetype=SpriteComponent'Engine.Default__Trigger_Dynamic:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_692" ObjectArchetype=SpriteComponent'Engine.Default__Trigger_Dynamic:Sprite' End Object CylinderComponent=CylinderComponent'CylinderComponent_282' Components(0)=SpriteComponent'SpriteComponent_692' Components(1)=CylinderComponent'CylinderComponent_282' Base=InterpActor'InterpActor_1' bHardAttach=True Tag="Trigger_Dynamic" Location=(X=39.969864,Y=266.860413,Z=169.099747) RelativeLocation=(X=-8.030136,Y=290.860413,Z=137.099869) DrawScale=4.000000 CollisionComponent=CylinderComponent'CylinderComponent_282' Name="Trigger_Dynamic_0" ObjectArchetype=Trigger_Dynamic'Engine.Default__Trigger_Dynamic' End Actor Begin Actor Class=Trigger Name=Trigger_4 Archetype=Trigger'Engine.Default__Trigger' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_287 Archetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder' CollisionHeight=128.000000 CollisionRadius=160.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="CylinderComponent_287" ObjectArchetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_705 Archetype=SpriteComponent'Engine.Default__Trigger:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_705" ObjectArchetype=SpriteComponent'Engine.Default__Trigger:Sprite' End Object CylinderComponent=CylinderComponent'CylinderComponent_287' Components(0)=SpriteComponent'SpriteComponent_705' Components(1)=CylinderComponent'CylinderComponent_287' Tag="Trigger" Location=(X=48.000000,Y=-27.999996,Z=173.000000) CollisionComponent=CylinderComponent'CylinderComponent_287' Name="Trigger_4" ObjectArchetype=Trigger'Engine.Default__Trigger' End Actor Begin Actor Class=Trigger Name=Trigger_3 Archetype=Trigger'Engine.Default__Trigger' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_287 Archetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder' CollisionHeight=128.000000 CollisionRadius=160.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="CylinderComponent_287" ObjectArchetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_705 Archetype=SpriteComponent'Engine.Default__Trigger:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_705" ObjectArchetype=SpriteComponent'Engine.Default__Trigger:Sprite' End Object CylinderComponent=CylinderComponent'CylinderComponent_287' Components(0)=SpriteComponent'SpriteComponent_705' Components(1)=CylinderComponent'CylinderComponent_287' Tag="Trigger" Location=(X=48.000000,Y=-27.999996,Z=987.999939) CollisionComponent=CylinderComponent'CylinderComponent_287' Name="Trigger_3" ObjectArchetype=Trigger'Engine.Default__Trigger' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=DoubleDoorElevator Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqAct_Toggle Name=SeqAct_Toggle_2 ObjName=SeqAct_Toggle_2 Archetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle' InputLinks(0)=(DrawY=173) InputLinks(1)=(DrawY=194) InputLinks(2)=(DrawY=215) OutputLinks(0)=(DrawY=194) VariableLinks(0)=(DrawX=1726) VariableLinks(1)=(DrawX=1777) EventLinks(0)=(LinkedEvents=(SeqEvent_Touch'SeqEvent_Touch_5'),DrawX=1826) ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1688 ObjPosY=136 DrawWidth=173 DrawHeight=109 Name="SeqAct_Toggle_2" ObjectArchetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle' End Object Begin Object Class=SeqEvent_Touch Name=SeqEvent_Touch_6 ObjName=SeqEvent_Touch_6 Archetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch' Originator=Trigger'Trigger_4' MaxTriggerCount=0 ReTriggerDelay=1.000000 MaxWidth=118 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_1'),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_3',InputLinkIdx=1),(LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_2',InputLinkIdx=1)),DrawY=500) OutputLinks(1)=(DrawY=520) VariableLinks(0)=(DrawX=1403) ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1344 ObjPosY=432 ObjName="Trigger_4 Touch" ObjComment="Lower" DrawWidth=104 DrawHeight=152 Name="SeqEvent_Touch_6" ObjectArchetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch' End Object Begin Object Class=SeqEvent_Touch Name=SeqEvent_Touch_5 ObjName=SeqEvent_Touch_5 Archetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch' Originator=Trigger'Trigger_3' MaxTriggerCount=0 ReTriggerDelay=1.000000 MaxWidth=118 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_1',InputLinkIdx=1),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_4',InputLinkIdx=1),(LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_3',InputLinkIdx=1)),DrawY=724) OutputLinks(1)=(DrawY=744) VariableLinks(0)=(DrawX=1451) ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1392 ObjPosY=656 ObjName="Trigger_3 Touch" ObjComment="Upper" DrawWidth=104 DrawHeight=152 Name="SeqEvent_Touch_5" ObjectArchetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch' End Object Begin Object Class=SeqAct_Toggle Name=SeqAct_Toggle_4 ObjName=SeqAct_Toggle_4 Archetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle' InputLinks(0)=(DrawY=117) InputLinks(1)=(DrawY=138) InputLinks(2)=(DrawY=159) OutputLinks(0)=(DrawY=138) VariableLinks(0)=(DrawX=1414) VariableLinks(1)=(DrawX=1465) EventLinks(0)=(LinkedEvents=(SeqEvent_Touch'SeqEvent_Touch_6'),DrawX=1514) ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1376 ObjPosY=80 DrawWidth=173 DrawHeight=109 Name="SeqAct_Toggle_4" ObjectArchetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle' End Object Begin Object Class=SeqAct_Toggle Name=SeqAct_Toggle_3 ObjName=SeqAct_Toggle_3 Archetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle' InputLinks(0)=(DrawY=189) InputLinks(1)=(DrawY=210) InputLinks(2)=(DrawY=231) OutputLinks(0)=(DrawY=210) VariableLinks(0)=(DrawX=1126) VariableLinks(1)=(DrawX=1177) EventLinks(0)=(LinkedEvents=(UTSeqEvent_TouchStatus'UTSeqEvent_TouchStatus_0'),DrawX=1226) ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1088 ObjPosY=152 DrawWidth=173 DrawHeight=109 Name="SeqAct_Toggle_3" ObjectArchetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_11 ObjName=SeqVar_Object_11 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_1' ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1752 ObjPosY=688 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_11" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=InterpData Name=InterpData_1 ObjName=InterpData_1 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_1 ObjName=InterpCurveEdSetup_1 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Name="InterpCurveEdSetup_1" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object Begin Object Class=InterpGroup Name=InterpGroup_4 ObjName=InterpGroup_4 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_3 ObjName=InterpTrackMove_3 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=5.000000,OutVal=(X=-0.000015,Y=0.000011,Z=799.999939),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=5.000000,InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,(Time=5.000000))) MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_3" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_3' GroupName="NewGroup" GroupColor=(B=0,G=220,R=88,A=255) Name="InterpGroup_4" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object InterpGroups(0)=InterpGroup'InterpGroup_4' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1640 ObjPosY=696 DrawWidth=32 DrawHeight=32 Name="InterpData_1" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_1 ObjName=SeqAct_Interp_1 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=534) InputLinks(1)=(DrawY=556) InputLinks(2)=(DrawY=578) InputLinks(3)=(DrawY=600) InputLinks(4)=(DrawY=622) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Toggle'SeqAct_Toggle_3')),DrawY=550) OutputLinks(1)=(Links=((LinkedOp=SeqAct_Toggle'SeqAct_Toggle_3')),DrawY=606) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_1'),DrawX=1675) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_11'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1740) ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1640 ObjPosY=496 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_1" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_10 ObjName=SeqVar_Object_10 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_3' ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1152 ObjPosY=728 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_10" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_9 ObjName=SeqVar_Object_9 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_2' ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=1056 ObjPosY=736 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_9" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=UTSeqEvent_TouchStatus Name=UTSeqEvent_TouchStatus_0 ObjName=UTSeqEvent_TouchStatus_0 Archetype=UTSeqEvent_TouchStatus'UTGame.Default__UTSeqEvent_TouchStatus' Originator=Trigger_Dynamic'Trigger_Dynamic_0' MaxWidth=230 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=532) OutputLinks(1)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0',InputLinkIdx=1)),DrawY=552) ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=680 ObjPosY=464 ObjName="Trigger_Dynamic_0 Touch Status" ObjComment="Doors" DrawWidth=170 Name="UTSeqEvent_TouchStatus_0" ObjectArchetype=UTSeqEvent_TouchStatus'UTGame.Default__UTSeqEvent_TouchStatus' End Object Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Name="InterpCurveEdSetup_0" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object Begin Object Class=InterpGroup Name=InterpGroup_2 ObjName=InterpGroup_2 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_1 ObjName=InterpTrackMove_1 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=0.995192,OutVal=(X=175.999939,Y=-0.000092,Z=0.000061),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=0.995192,InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,(Time=0.995192))) MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_1" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_1' GroupName="NewGroup" GroupColor=(B=0,G=167,R=172,A=255) Name="InterpGroup_2" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object Begin Object Class=InterpGroup Name=InterpGroup_3 ObjName=InterpGroup_3 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_2 ObjName=InterpTrackMove_2 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=0.995192,OutVal=(X=-159.999969,Y=-0.000092,Z=0.000061),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=0.995192,InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,(Time=0.995192))) MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_2" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_2' GroupName="NewGroup0" GroupColor=(B=200,G=0,R=133,A=255) Name="InterpGroup_3" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object InterpLength=1.026153 InterpGroups(0)=InterpGroup'InterpGroup_2' InterpGroups(1)=InterpGroup'InterpGroup_3' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' EdSectionStart=0.342308 EdSectionEnd=1.026153 ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=968 ObjPosY=736 DrawWidth=32 DrawHeight=32 Name="InterpData_0" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=574) InputLinks(1)=(DrawY=596) InputLinks(2)=(DrawY=618) InputLinks(3)=(DrawY=640) InputLinks(4)=(DrawY=662) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Toggle'SeqAct_Toggle_2'),(LinkedOp=SeqAct_Toggle'SeqAct_Toggle_4')),DrawY=590) OutputLinks(1)=(DrawY=646) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=999) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_9'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1064) VariableLinks(2)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_10'),LinkDesc="NewGroup0",MinVars=1,MaxVars=255,DrawX=1150) ObjInstanceVersion=1 ParentSequence=Sequence'DoubleDoorElevator' ObjPosX=968 ObjPosY=536 DrawWidth=235 DrawHeight=157 Name="SeqAct_Interp_0" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0' SequenceObjects(1)=InterpData'InterpData_0' SequenceObjects(2)=UTSeqEvent_TouchStatus'UTSeqEvent_TouchStatus_0' SequenceObjects(3)=SeqVar_Object'SeqVar_Object_9' SequenceObjects(4)=SeqVar_Object'SeqVar_Object_10' SequenceObjects(5)=SeqAct_Interp'SeqAct_Interp_1' SequenceObjects(6)=InterpData'InterpData_1' SequenceObjects(7)=SeqVar_Object'SeqVar_Object_11' SequenceObjects(8)=SeqAct_Toggle'SeqAct_Toggle_3' SequenceObjects(9)=SeqAct_Toggle'SeqAct_Toggle_4' SequenceObjects(10)=SeqEvent_Touch'SeqEvent_Touch_5' SequenceObjects(11)=SeqEvent_Touch'SeqEvent_Touch_6' SequenceObjects(12)=SeqAct_Toggle'SeqAct_Toggle_2' DefaultViewX=6 DefaultViewY=33 DefaultViewZoom=0.448065 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=1096 ObjPosY=576 ObjName="DoubleDoorElevator" DrawWidth=138 DrawHeight=29 Name="DoubleDoorElevator" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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LOOPING SECTIONS | ||
• Description : Modular sections that loop forever. Could be used to emulate landscape that keeps coming by during a ride on for example a train. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=InterpActor Name=InterpActor_6 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=-511.999817,Y=-0.000000,Z=31.999870) RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_6" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=InterpActor Name=InterpActor_7 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=-1535.999878,Y=0.000000,Z=31.999878) RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_7" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=InterpActor Name=InterpActor_8 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=-2559.999756,Y=0.000000,Z=31.999878) RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_8" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=InterpActor Name=InterpActor_9 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=-2559.999756,Y=0.000046,Z=31.999878) RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_9" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=InterpActor Name=InterpActor_4 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=-2559.999756,Y=0.000046,Z=31.999886) RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=2.000000,Y=1.000000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll Name="InterpActor_4" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=Note Name=Note_3 Archetype=Note'Engine.Default__Note' Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_230 Archetype=ArrowComponent'Engine.Default__Note:Arrow' LightingChannels=(bInitialized=True,Dynamic=True) Name="ArrowComponent_230" ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_785 Archetype=SpriteComponent'Engine.Default__Note:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_785" ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite' End Object Text="You should not be able to look past this line or you can see pieces disappear" Components(0)=ArrowComponent'ArrowComponent_230' Components(1)=SpriteComponent'SpriteComponent_785' CreationTime=30776.275391 Tag="Note" Location=(X=-2.985672,Y=10.346497,Z=148.099731) Name="Note_3" ObjectArchetype=Note'Engine.Default__Note' End Actor Begin Actor Class=Note Name=Note_4 Archetype=Note'Engine.Default__Note' Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_230 Archetype=ArrowComponent'Engine.Default__Note:Arrow' LightingChannels=(bInitialized=True,Dynamic=True) Name="ArrowComponent_230" ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_785 Archetype=SpriteComponent'Engine.Default__Note:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_785" ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite' End Object Text="You should not be able to see past this line or you can see pieces appear. Use Fog or similar" Components(0)=ArrowComponent'ArrowComponent_230' Components(1)=SpriteComponent'SpriteComponent_785' CreationTime=30776.275391 Tag="Note" Location=(X=-2012.985596,Y=9.346497,Z=148.099731) Name="Note_4" ObjectArchetype=Note'Engine.Default__Note' End Actor Begin Actor Class=Note Name=Note_5 Archetype=Note'Engine.Default__Note' Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_230 Archetype=ArrowComponent'Engine.Default__Note:Arrow' LightingChannels=(bInitialized=True,Dynamic=True) Name="ArrowComponent_230" ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_785 Archetype=SpriteComponent'Engine.Default__Note:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_785" ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite' End Object Text="These are the three regular pieces that keep coming by" Components(0)=ArrowComponent'ArrowComponent_230' Components(1)=SpriteComponent'SpriteComponent_785' CreationTime=30776.275391 Tag="Note" Location=(X=-2537.985596,Y=9.346497,Z=148.099731) Name="Note_5" ObjectArchetype=Note'Engine.Default__Note' End Actor Begin Actor Class=Note Name=Note_2 Archetype=Note'Engine.Default__Note' Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_230 Archetype=ArrowComponent'Engine.Default__Note:Arrow' LightingChannels=(bInitialized=True,Dynamic=True) Name="ArrowComponent_230" ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_785 Archetype=SpriteComponent'Engine.Default__Note:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_785" ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite' End Object Text="The first two pieces are only there to kickstart the process. After the first run they are destroyed." Components(0)=ArrowComponent'ArrowComponent_230' Components(1)=SpriteComponent'SpriteComponent_785' CreationTime=30776.275391 Tag="Note" Location=(X=-981.985596,Y=9.346497,Z=148.099731) Name="Note_2" ObjectArchetype=Note'Engine.Default__Note' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=LoopingSections Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqAct_Destroy Name=SeqAct_Destroy_0 ObjName=SeqAct_Destroy_0 Archetype=SeqAct_Destroy'Engine.Default__SeqAct_Destroy' InputLinks(0)=(DrawY=1010) OutputLinks(0)=(DrawY=1010) VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_14'),DrawX=1598) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1560 ObjPosY=976 DrawWidth=76 DrawHeight=61 Name="SeqAct_Destroy_0" ObjectArchetype=SeqAct_Destroy'Engine.Default__SeqAct_Destroy' End Object Begin Object Class=SeqAct_Delay Name=SeqAct_Delay_2 ObjName=SeqAct_Delay_2 Archetype=SeqAct_Delay'Engine.Default__SeqAct_Delay' Duration=5.000000 InputLinks(0)=(DrawY=1947) InputLinks(1)=(DrawY=1968) InputLinks(2)=(DrawY=1989) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_5')),DrawY=1952) OutputLinks(1)=(DrawY=1984) VariableLinks(0)=(DrawX=1063) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1011 ObjPosY=1910 DrawWidth=106 DrawHeight=109 Name="SeqAct_Delay_2" ObjectArchetype=SeqAct_Delay'Engine.Default__SeqAct_Delay' End Object Begin Object Class=SeqAct_Delay Name=SeqAct_Delay_3 ObjName=SeqAct_Delay_3 Archetype=SeqAct_Delay'Engine.Default__SeqAct_Delay' Duration=5.000000 InputLinks(0)=(DrawY=1485) InputLinks(1)=(DrawY=1506) InputLinks(2)=(DrawY=1527) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_7'),(LinkedOp=SeqAct_Delay'SeqAct_Delay_2')),DrawY=1490) OutputLinks(1)=(DrawY=1522) VariableLinks(0)=(DrawX=1116) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1064 ObjPosY=1448 DrawWidth=106 DrawHeight=109 Name="SeqAct_Delay_3" ObjectArchetype=SeqAct_Delay'Engine.Default__SeqAct_Delay' End Object Begin Object Class=SeqAct_Destroy Name=SeqAct_Destroy_1 ObjName=SeqAct_Destroy_1 Archetype=SeqAct_Destroy'Engine.Default__SeqAct_Destroy' InputLinks(0)=(DrawY=690) OutputLinks(0)=(DrawY=690) VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_12'),DrawX=1566) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1528 ObjPosY=656 DrawWidth=76 DrawHeight=61 Name="SeqAct_Destroy_1" ObjectArchetype=SeqAct_Destroy'Engine.Default__SeqAct_Destroy' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_17 ObjName=SeqVar_Object_17 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_9' ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1376 ObjPosY=1936 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_17" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_16 ObjName=SeqVar_Object_16 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_4' ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1368 ObjPosY=2216 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_16" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_5 ObjName=SeqAct_Interp_5 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' bRewindOnPlay=True InputLinks(0)=(DrawY=2054) InputLinks(1)=(DrawY=2076) InputLinks(2)=(DrawY=2098) InputLinks(3)=(DrawY=2120) InputLinks(4)=(DrawY=2142) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_5')),DrawY=2070) OutputLinks(1)=(DrawY=2126) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_7'),DrawX=1307) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_16'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1372) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1272 ObjPosY=2016 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_5" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_7 ObjName=SeqAct_Interp_7 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' bRewindOnPlay=True InputLinks(0)=(DrawY=1742) InputLinks(1)=(DrawY=1764) InputLinks(2)=(DrawY=1786) InputLinks(3)=(DrawY=1808) InputLinks(4)=(DrawY=1830) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_7')),DrawY=1758) OutputLinks(1)=(DrawY=1814) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_7'),DrawX=1299) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_17'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1364) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1264 ObjPosY=1704 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_7" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_15 ObjName=SeqVar_Object_15 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_8' ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1448 ObjPosY=1544 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_15" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=InterpData Name=InterpData_7 ObjName=InterpData_7 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_6 ObjName=InterpCurveEdSetup_6 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Tabs(0)=(Curves=((CurveObject=InterpTrackMove'InterpTrackMove_6',CurveColor=(B=124,G=0,R=204,A=255),CurveName="NewGroup_Movement")),ViewStartInput=-3.892115,ViewEndInput=33.444653,ViewStartOutput=-1943.785767,ViewEndOutput=5700.334961) Name="InterpCurveEdSetup_6" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object Begin Object Class=InterpGroup Name=InterpGroup_7 ObjName=InterpGroup_7 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_6 ObjName=InterpTrackMove_6 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=(,(InVal=15.004802,OutVal=(X=3072.000488,Y=0.000000,Z=-0.000011),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=(,(InVal=15.004802,InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,(Time=15.004802))) AngCurveTension=1.000000 MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_6" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_6' GroupName="NewGroup" GroupColor=(B=124,G=0,R=204,A=255) Name="InterpGroup_7" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object InterpLength=15.000456 InterpGroups(0)=InterpGroup'InterpGroup_7' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1584 ObjPosY=1872 DrawWidth=32 DrawHeight=32 Name="InterpData_7" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_6 ObjName=SeqAct_Interp_6 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' bRewindOnPlay=True InputLinks(0)=(DrawY=1390) InputLinks(1)=(DrawY=1412) InputLinks(2)=(DrawY=1434) InputLinks(3)=(DrawY=1456) InputLinks(4)=(DrawY=1478) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_6')),DrawY=1406) OutputLinks(1)=(DrawY=1462) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_7'),DrawX=1371) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_15'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1436) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1336 ObjPosY=1352 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_6" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_14 ObjName=SeqVar_Object_14 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_7' ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1360 ObjPosY=1200 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_14" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=InterpData Name=InterpData_5 ObjName=InterpData_5 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_5 ObjName=InterpCurveEdSetup_5 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Tabs(0)=(Curves=((CurveObject=InterpTrackMove'InterpTrackMove_5',CurveColor=(B=226,G=0,R=69,A=255),CurveName="NewGroup_Movement")),ViewStartInput=-7.464633,ViewEndInput=17.418568,ViewStartOutput=-1313.126709,ViewEndOutput=3782.954102) Name="InterpCurveEdSetup_5" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object Begin Object Class=InterpGroup Name=InterpGroup_6 ObjName=InterpGroup_6 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_5 ObjName=InterpTrackMove_5 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=((InterpMode=CIM_CurveAuto),,(InVal=10.000000,OutVal=(X=2048.000488,Y=0.000000,Z=-0.000011),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=((InterpMode=CIM_CurveAuto),,(InVal=10.000000,InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,,(Time=10.000000))) LinCurveTension=1.000000 MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_5" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_5' GroupName="NewGroup" GroupColor=(B=226,G=0,R=69,A=255) Name="InterpGroup_6" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object InterpLength=10.026151 InterpGroups(0)=InterpGroup'InterpGroup_6' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1256 ObjPosY=1184 DrawWidth=32 DrawHeight=32 Name="InterpData_5" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_4 ObjName=SeqAct_Interp_4 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=1022) InputLinks(1)=(DrawY=1044) InputLinks(2)=(DrawY=1066) InputLinks(3)=(DrawY=1088) InputLinks(4)=(DrawY=1110) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Destroy'SeqAct_Destroy_0')),DrawY=1038) OutputLinks(1)=(DrawY=1094) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_5'),DrawX=1291) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_14'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1356) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1256 ObjPosY=984 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_4" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_12 ObjName=SeqVar_Object_12 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_6' ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1288 ObjPosY=808 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_12" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object Begin Object Class=InterpData Name=InterpData_4 ObjName=InterpData_4 Archetype=InterpData'Engine.Default__InterpData' Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_2 ObjName=InterpCurveEdSetup_2 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' Tabs(0)=(Curves=((CurveObject=InterpTrackMove'InterpTrackMove_4',CurveColor=(B=216,G=0,R=102,A=255),CurveName="NewGroup_Movement")),ViewStartInput=-2.799163,ViewEndInput=7.568837,ViewStartOutput=-389.205658,ViewEndOutput=1734.161133) Name="InterpCurveEdSetup_2" ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup' End Object Begin Object Class=InterpGroup Name=InterpGroup_5 ObjName=InterpGroup_5 Archetype=InterpGroup'Engine.Default__InterpGroup' Begin Object Class=InterpTrackMove Name=InterpTrackMove_4 ObjName=InterpTrackMove_4 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove' PosTrack=(Points=(,(InVal=5.000000,OutVal=(X=1024.000122,Y=0.000000,Z=-0.000011),InterpMode=CIM_CurveAuto))) EulerTrack=(Points=(,(InVal=5.000000,InterpMode=CIM_CurveAuto))) LookupTrack=(Points=(,(Time=5.000000))) AngCurveTension=1.000000 MoveFrame=IMF_RelativeToInitial Name="InterpTrackMove_4" ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove' End Object InterpTracks(0)=InterpTrackMove'InterpTrackMove_4' GroupName="NewGroup" GroupColor=(B=216,G=0,R=102,A=255) Name="InterpGroup_5" ObjectArchetype=InterpGroup'Engine.Default__InterpGroup' End Object InterpGroups(0)=InterpGroup'InterpGroup_5' SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll' ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1184 ObjPosY=824 DrawWidth=32 DrawHeight=32 Name="InterpData_4" ObjectArchetype=InterpData'Engine.Default__InterpData' End Object Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_2 ObjName=SeqAct_Interp_2 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' InputLinks(0)=(DrawY=662) InputLinks(1)=(DrawY=684) InputLinks(2)=(DrawY=706) InputLinks(3)=(DrawY=728) InputLinks(4)=(DrawY=750) OutputLinks(0)=(Links=((LinkedOp=SeqAct_Destroy'SeqAct_Destroy_1')),DrawY=678) OutputLinks(1)=(DrawY=734) VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_4'),DrawX=1219) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_12'),LinkDesc="NewGroup",MinVars=1,MaxVars=255,DrawX=1284) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=1184 ObjPosY=624 DrawWidth=154 DrawHeight=157 Name="SeqAct_Interp_2" ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp' End Object Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_1 ObjName=SeqEvent_LevelStartup_1 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' MaxWidth=99 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_2'),(LinkedOp=SeqAct_Interp'SeqAct_Interp_4'),(LinkedOp=SeqAct_Interp'SeqAct_Interp_6'),(LinkedOp=SeqAct_Delay'SeqAct_Delay_3')),DrawY=674) ObjInstanceVersion=1 ParentSequence=Sequence'LoopingSections' ObjPosX=984 ObjPosY=608 DrawWidth=69 Name="SeqEvent_LevelStartup_1" ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup' End Object SequenceObjects(0)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_1' SequenceObjects(1)=SeqAct_Interp'SeqAct_Interp_2' SequenceObjects(2)=InterpData'InterpData_4' SequenceObjects(3)=SeqVar_Object'SeqVar_Object_12' SequenceObjects(4)=SeqAct_Interp'SeqAct_Interp_4' SequenceObjects(5)=InterpData'InterpData_5' SequenceObjects(6)=SeqVar_Object'SeqVar_Object_14' SequenceObjects(7)=SeqAct_Interp'SeqAct_Interp_6' SequenceObjects(8)=InterpData'InterpData_7' SequenceObjects(9)=SeqVar_Object'SeqVar_Object_15' SequenceObjects(10)=SeqAct_Interp'SeqAct_Interp_7' SequenceObjects(11)=SeqAct_Interp'SeqAct_Interp_5' SequenceObjects(12)=SeqVar_Object'SeqVar_Object_16' SequenceObjects(13)=SeqVar_Object'SeqVar_Object_17' SequenceObjects(14)=SeqAct_Destroy'SeqAct_Destroy_1' SequenceObjects(15)=SeqAct_Delay'SeqAct_Delay_3' SequenceObjects(16)=SeqAct_Delay'SeqAct_Delay_2' SequenceObjects(17)=SeqAct_Destroy'SeqAct_Destroy_0' DefaultViewX=340 DefaultViewY=15 DefaultViewZoom=0.212853 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=1400 ObjPosY=1304 ObjName="LoopingSections" DrawWidth=117 DrawHeight=29 Name="LoopingSections" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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TOGGLEABLE ROTATING MESH | ||
• Description : A mesh continuously rotates until it is triggered. Trigger it once more and it starts again. And so on. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
LEVEL Begin Map Begin Level Begin Actor Class=InterpActor Name=InterpActor_6 Archetype=InterpActor'Engine.Default__InterpActor' Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' AmbientGlow=(R=0.190463,G=0.190463,B=0.190463,A=1.000000) bCastShadows=False bEnabled=True Name="DynamicLightEnvironmentComponent_171" ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment' End Object Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_25 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' LightingChannels=(bInitialized=True,Dynamic=True) BlockRigidBody=True Name="StaticMeshComponent_25" ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0' End Object StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_25' LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171' Components(1)=StaticMeshComponent'StaticMeshComponent_25' Physics=PHYS_Rotating bCollideActors=True bBlockActors=True bPathColliding=False BlockRigidBody=True Tag="InterpActor" Location=(X=32.000175,Y=-0.000000,Z=671.999817) RelativeLocation=(X=0.000000,Y=0.000000,Z=-271.999969) DrawScale=2.000000 DrawScale3D=(X=2.000000,Y=0.500000,Z=0.100000) CollisionComponent=StaticMeshComponent'StaticMeshComponent_25' CollisionType=COLLIDE_BlockAll RotationRate=(Pitch=0,Yaw=32768,Roll=0) Name="InterpActor_6" ObjectArchetype=InterpActor'Engine.Default__InterpActor' End Actor Begin Actor Class=Trigger Name=Trigger_0 Archetype=Trigger'Engine.Default__Trigger' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_0 Archetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder' CollisionHeight=128.000000 CollisionRadius=128.000000 LightingChannels=(bInitialized=True,Dynamic=True) Name="CylinderComponent_0" ObjectArchetype=CylinderComponent'Engine.Default__Trigger:CollisionCylinder' End Object Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_5 Archetype=SpriteComponent'Engine.Default__Trigger:Sprite' LightingChannels=(bInitialized=True,Dynamic=True) Name="SpriteComponent_5" ObjectArchetype=SpriteComponent'Engine.Default__Trigger:Sprite' End Object CylinderComponent=CylinderComponent'CylinderComponent_0' Components(0)=SpriteComponent'SpriteComponent_5' Components(1)=CylinderComponent'CylinderComponent_0' bHidden=False Tag="Trigger" Location=(X=35.999996,Y=0.000000,Z=64.000000) CollisionComponent=CylinderComponent'CylinderComponent_0' Name="Trigger_0" ObjectArchetype=Trigger'Engine.Default__Trigger' End Actor End Level Begin Surface End Surface End Map KISMET Begin Object Class=Sequence Name=TriggerRotatingMesh Archetype=Sequence'Engine.Default__Sequence' Begin Object Class=SeqAct_SetPhysics Name=SeqAct_SetPhysics_0 ObjName=SeqAct_SetPhysics_0 Archetype=SeqAct_SetPhysics'Engine.Default__SeqAct_SetPhysics' InputLinks(0)=(DrawY=1282) OutputLinks(0)=(DrawY=1282) VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),DrawX=1651) ObjInstanceVersion=1 ParentSequence=Sequence'TriggerRotatingMesh' ObjPosX=1608 ObjPosY=1248 ObjComment="Rotation Off" bOutputObjCommentToScreen=True DrawWidth=87 DrawHeight=61 Name="SeqAct_SetPhysics_0" ObjectArchetype=SeqAct_SetPhysics'Engine.Default__SeqAct_SetPhysics' End Object Begin Object Class=SeqCond_CompareBool Name=SeqCond_CompareBool_0 ObjName=SeqCond_CompareBool_0 Archetype=SeqCond_CompareBool'Engine.Default__SeqCond_CompareBool' InputLinks(0)=(DrawY=1318) OutputLinks(0)=(Links=((LinkedOp=SeqAct_SetPhysics'SeqAct_SetPhysics_0')),DrawY=1308) OutputLinks(1)=(Links=((LinkedOp=SeqAct_SetPhysics'SeqAct_SetPhysics_1')),DrawY=1328) VariableLinks(0)=(LinkedVariables=(SeqVar_Bool'SeqVar_Bool_0'),DrawX=1401) ObjInstanceVersion=1 ParentSequence=Sequence'TriggerRotatingMesh' ObjPosX=1352 ObjPosY=1272 DrawWidth=99 DrawHeight=85 Name="SeqCond_CompareBool_0" ObjectArchetype=SeqCond_CompareBool'Engine.Default__SeqCond_CompareBool' End Object Begin Object Class=SeqVar_Bool Name=SeqVar_Bool_0 ObjName=SeqVar_Bool_0 Archetype=SeqVar_Bool'Engine.Default__SeqVar_Bool' ObjInstanceVersion=1 ParentSequence=Sequence'TriggerRotatingMesh' ObjPosX=1184 ObjPosY=1488 DrawWidth=32 DrawHeight=32 Name="SeqVar_Bool_0" ObjectArchetype=SeqVar_Bool'Engine.Default__SeqVar_Bool' End Object Begin Object Class=SeqAct_Toggle Name=SeqAct_Toggle_0 ObjName=SeqAct_Toggle_0 Archetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle' InputLinks(0)=(DrawY=1325) InputLinks(1)=(DrawY=1346) InputLinks(2)=(DrawY=1367) OutputLinks(0)=(Links=((LinkedOp=SeqCond_CompareBool'SeqCond_CompareBool_0')),DrawY=1346) VariableLinks(0)=(DrawX=1142) VariableLinks(1)=(LinkedVariables=(SeqVar_Bool'SeqVar_Bool_0'),DrawX=1193) EventLinks(0)=(DrawX=1242) ObjInstanceVersion=1 ParentSequence=Sequence'TriggerRotatingMesh' ObjPosX=1104 ObjPosY=1288 DrawWidth=173 DrawHeight=109 Name="SeqAct_Toggle_0" ObjectArchetype=SeqAct_Toggle'Engine.Default__SeqAct_Toggle' End Object Begin Object Class=SeqAct_SetPhysics Name=SeqAct_SetPhysics_1 ObjName=SeqAct_SetPhysics_1 Archetype=SeqAct_SetPhysics'Engine.Default__SeqAct_SetPhysics' newPhysics=PHYS_Rotating InputLinks(0)=(DrawY=1370) OutputLinks(0)=(DrawY=1370) VariableLinks(0)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),DrawX=1571) ObjInstanceVersion=1 ParentSequence=Sequence'TriggerRotatingMesh' ObjPosX=1528 ObjPosY=1336 ObjComment="Rotation On" bOutputObjCommentToScreen=True DrawWidth=87 DrawHeight=61 Name="SeqAct_SetPhysics_1" ObjectArchetype=SeqAct_SetPhysics'Engine.Default__SeqAct_SetPhysics' End Object Begin Object Class=SeqEvent_Touch Name=SeqEvent_Touch_0 ObjName=SeqEvent_Touch_0 Archetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch' Originator=Trigger'Trigger_0' MaxTriggerCount=0 MaxWidth=118 OutputLinks(0)=(Links=((LinkedOp=SeqAct_Toggle'SeqAct_Toggle_0',InputLinkIdx=2)),DrawY=1372) OutputLinks(1)=(DrawY=1392) VariableLinks(0)=(DrawX=979) ObjInstanceVersion=1 ParentSequence=Sequence'TriggerRotatingMesh' ObjPosX=920 ObjPosY=1304 ObjName="Trigger_0 Touch" DrawWidth=104 DrawHeight=152 Name="SeqEvent_Touch_0" ObjectArchetype=SeqEvent_Touch'Engine.Default__SeqEvent_Touch' End Object Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object' ObjValue=InterpActor'InterpActor_6' ObjInstanceVersion=1 ParentSequence=Sequence'TriggerRotatingMesh' ObjPosX=1624 ObjPosY=1488 DrawWidth=32 DrawHeight=32 Name="SeqVar_Object_0" ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object' End Object SequenceObjects(0)=SeqVar_Object'SeqVar_Object_0' SequenceObjects(1)=SeqEvent_Touch'SeqEvent_Touch_0' SequenceObjects(2)=SeqAct_SetPhysics'SeqAct_SetPhysics_1' SequenceObjects(3)=SeqAct_Toggle'SeqAct_Toggle_0' SequenceObjects(4)=SeqVar_Bool'SeqVar_Bool_0' SequenceObjects(5)=SeqCond_CompareBool'SeqCond_CompareBool_0' SequenceObjects(6)=SeqAct_SetPhysics'SeqAct_SetPhysics_0' DefaultViewX=-149 DefaultViewY=-428 DefaultViewZoom=0.568007 ObjInstanceVersion=1 ParentSequence=Sequence'Main_Sequence' ObjPosX=1648 ObjPosY=1280 ObjName="TriggerRotatingMesh" DrawWidth=145 DrawHeight=29 Name="TriggerRotatingMesh" ObjectArchetype=Sequence'Engine.Default__Sequence' End Object |
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