Game Developer - Level Designer - Environment Artist - Author - Tutor - 18 Years of experience with Unreal Engine 1, 2, 3, 4
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I updated my Modeling 1 tutorial.

Changes:

  • Add a short section on Maya FBX exporting (FBX rocks by the way!)
  • Updated some screenshot with screenshots of newer UDK builds.
  • Corrected some information that is no longer correct.
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    And I updated the Material Expressions tutorial.

    Changes:

  • Divided it into sections, like in the Material Editor.
  • I added many missing expressions.
  • I cleared up some explanations. I found one “unknown to me” for one, shame on me! And it was a fairly basic expression even!
  • I added an orange “Used Often” to the ones that are used often, to help the important ones stand out.
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    Work on my tutorials is otherwise progressing slowly. I am fairly lazy at the moment, after having gone through two and a half years of development on The Ball. 2011 will be a well filled year probably, so taking it easy these final few months of 2010. I am teaching at Future Games at the moment though. My longest teaching assignment yet actually. I started in with this assignment in early October and as it stands now I will be there at least until early February. I am taking care of the new group of Game Design students, and first thing I had them do was mess in Unreal of course :) I will show their work here later!

    The Ball is available for half the price this sunday by the way, due to Thanksgivings. Fancy my game at -50%? Check out our website tomorrow! Just 10 USD for my game!

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